Dungeon Crawl Classics
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Dungeon Crawl Classics RPG
You’re no hero.
You’re a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep
(RRP is £30.99)
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Dungeon Crawl Classics RPG (Softcover)
You’re no hero. You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be
(RRP is £23.99)
Dungeon Crawl Classics RPG: Quick Start Rules
These starter rules were written specifically to introduce judges and players to the DCC RPG system, this book includes two adventures: the enduring classic Portal Under the Stars 0-level adventure for new players. Plus in a flip-book format, an all-new level 1 adventure, Gnole House by Michael Curtis,
(RRP is £4.99)
Dungeon Crawl Classics RPG: Judges Screen
The inside contains three panels of the most frequently consulted tables, and the outside contains three new Doug Kovacs paintings.
(RRP is £7.99)
Dungeon Crawl Classics RPG: 0-Level Scratch Off Character Sheets
Each character sheet comes with a scratch-off box for each ability score and other key statistic. Before the game you distribute them to your players. They use a coin to scratch off the appropriate boxes, then you let the dungeon diving begin!
Dungeon Crawl Classics: Treasure Chest
The Dungeon Crawl Classics Treasure Chest contains DCC #67: Sailors on the Starless (Artist’s Choice Edition), DCC #77: The Croaking Fane, DCC #79: Frozen in Time (mini edition), DCC #83.1: Tales of the Shudder Mountains, DCC #84.1: The Rock Awakens, DCC #85: The Making of the Ghost Ring, DCC #88.5:
(RRP is £41.99)
Dungeon Crawl Classics: Treasure Chest 2
A huge collection of Dungeon Crawl Classics adventure modules, if you enjoy the adventures, we encourage you to check out the rest of the line! This is a different set of adventures than the first DCC Treasure Chest.
(RRP is £38.99)
Dungeon Crawl Classics #76: Colossus, Arise!
Giants stalk the shifting sands as the lost city of Stylos awakens from its deathless slumber. The Fourth Age of Man is at hand! All that stands between the gigantic hordes of Stylos and their conquest of the world is your band of adventurers. Sinister traps, implacable foes, and the crushing tread
No. of Players: 4 - 6
(RRP is £6.99)
Dungeon Crawl Classics #79.5: Tower Of The Black Pearl
Once every decade, the tides of the Empyrean Ocean recede far enough to reveal the highest eaves of a mysterious undersea tower. Long ago this was an eldritch fastness of Sezrekan the Elder, the most wicked wizard ever to plague the Known World, but now the tower is known simply as the final resting
Dungeon Crawl Classics #81: The One Who Watches From Below
The rumors are true! The secret cave of the mystics holds a hoard of treasure vast enough to buy the kingdom seven times over. Gold coins piled as high as snow banks! Gleaming swords and jewel-encrusted wands crackling with arcane energy! Precious gems as large as your fist! The only thing standing
Dungeon Crawl Classics #82.5 Dragora's Dungeon
Eons past the fabled sorcerer-kings of Parhok perished in a rain of eldritch fire. But legends hold that one tribe survived the apocalypse, fleeing with their slaves to a hidden city, where the greatest enchanters of all time could sleep away the centuries, and awaken in a future age as rulers of
Dungeon Crawl Classics #83.1: Tales Of The Shudder Mountains
This digest-sized adventure module presents three short encounters in the Shudder Mountains, all compatible with the setting presented in DCC #83: The Chained Coffin.
(RRP is £6.99)
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