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American Civil War

Games |  Military Games |  American Civil War

A Fearful Slaughter

A Fearful Slaughter recreates the tense tactical situation of Shiloh—April 6th and 7th, 1862, when a Confederate army under Albert Sidney Johnston launched a dawn surprise attack on the heretofor triumphant Federal Army under Ulysses S. Grant. The result was the first large battle of the war, with over 100,000 men from three armies (Johnston's Army of Mississippi, Grant's Army of the Tennessee, and Federal Reinforcements from Don Carlos Buell's Army of the Ohio) grappling in the woods and swamps of west Tennessee.



GL Price: £62.99        (£61.42 after automatic discount!, RRP is £69.99)

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A Fearful Slaughter
A House Divided

Designed by Frank Chadwick and now published in a 3rd edition by Phalanx Games, 'A House Divided' is a popular title covering the whole of the American Civil war at the strategic level. This simple but ellegant design can be enjoyed by everyone. A non-wargamer could easily take this from the shelf and play it as the designer intended, without needing anyone to teach or interpret the rules. Equally, by using the advanced and optional rules, regular wargamers will enjoy the strategic challenges of the game.



GL Price: £24.99        (RRP is £29.99)

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A House Divided
Across The Rapahannock

After two years of development, the new version of the Glory system for brigade level American Civil War battles is ready to roll, designed with more accessible play in mind, this time with two of the most spectacular but least gamed battles: Fredericksburg (1862) and Chancellorsville (1863).



GL Price: £44.99        (RRP is £49.99)

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Across The Rapahannock
Bobby Lee

Bobby Lee brings to life the most dramatic military event in American history, the Civil War. The game covers the war in the east, focusing on the one hundred miles between the two rival capitals of Richmond and Washington.

For four years, the Confederate Army of Northern Virginia, commanded by the incomparable Robert E. Lee, defended these few bloody miles against overwhelming Union strength in men and material. This was the scene of most major battles of the war, including First and Second Bull Run, Antietam, Fredricksburg, Chancellorsville and Gettysburg, and the Valley, Peninsula, and Wilderness campaigns. You can restage all these campaigns, or experiment with your own war-winning strategies.



GL Price: £37.99        (RRP is £37.99)

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Bobby Lee
Counter Strike 16: C S A America's Civil War FDP5016: Counter Strike 16: C S A America's Civil War is Out of Stock

C.S.A. is a simulation game of the American Civil war. The USA player controls the Union side and the CSA player controls the Confederate side. The Game contains the rulebook, 288 counters, one color map and 10 sheets of charts and tables.

The game uses Ben Madison and Wes Erni's "Charles S. Roberts Award" winning Death in the Trenches: The Great War, 1914-1918 system to simulate the American Civil War. Units represent Generals (their component brigades are represented off-map), elite units (Iron Brigade, Cobb's Legion), cavalry (Stuart, Stoneman), guerillas (Quantrill, Kirk), and Indians (Choctaws, Delawares, Stand Watie). Like Death in the Trenches: The Great War, 1914-1918 random events and "Special Event Coins" are crucial, and there are about 400 (yes, 400) of them.


No. of Players: 2
Duration: 120 to 180 minutes

GL Price: £13.99        (RRP is £15.99)

Counter Strike 16: C S A America's Civil War
For The People (Reprint)

For the People is a grand strategy game of the American Civil War covering the conflict from Texas to Pennsylvania, from the firing on Fort Sumter to the end at Appomattox Court House. You take the role of either President Lincoln or President Davis and command the armies, promote and relieve generals, conduct amphibious assaults, dispatch cavalry raids, and even battle incompetency and political intrigue among members of your own cabinet.

For the People includes a deck of strategy cards for conducting campaigns and incorporating the many events and personalities of the war. The Confederate player can build ironclads, naval mines (torpedoes), submarines, conduct overseas purchases, and work towards foreign intervention. The Union player can build up his naval blockade, his ironclad fleet, fight draft riots, secure the Border States, and issue the Emancipation Proclamation. Relive the history of this exciting time when our nation was torn asunder.


No. of Players: 1 - 2

GL Price: £35.99        (RRP is £39.99)

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For The People (Reprint)
For The People Deluxe Map

This package includes a Europe Engulfed-style thicker cardboard map as well as an updated Rulebook for For the People.



GL Price: £11.49        (RRP is £12.99)

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For The People Deluxe Map
FORGED IN FIRE: The 1862 Peninsula Campaign

It is the spring of 1862 and the Civil War is at a stalemate in the east. The Confederate Army, victorious at Bull Run, sits watching warily across the Potomac at McClellans 100,000 plus troops train and prepare for the coming campaign season. McClellan is being spurred by politicians and press to use the army he has molded foroperations besides drill.

McClellan launches a bold flanking manuever, taking his juggernaut by boat to the tip of the Virginia Peninsula at Fort Monroe. He slowly moves westward towards Richmond. This forces Johnston to react and fight or lose Richmond. The battles at Williamsburg, Fair Oaks, Savage Station, Mechanicsville, Gaines Mill, White Oak Swamp, and Malvern Hill will forever be seared into the memories of the participants. It is here that the Army of Northern Virginia and the Army of the Potomac will be forged in the fire of battle.

Forged In Fire is Worthington Games strategic level block game covering this campaign which should have and could have ended the Civil War three years earlier. The game will feature a mapboard displaying from the Virginia Peninsula to Richmond. It will give players the opportunity to fight the full campaign from McClellans advance to the emergence of Lee. The game includes the complete Peninsula Campaign as well as three scenarios: the Union advance from Fort Monroe to the Chickahominy River, Johnston's attack at Fair Oaks, and the emergence of Lee during the Seven Day's Battles.

The game will include map, hardwood counters, labels, rules, dice, and necessary player aids.



GL Price: £34.99        (RRP is £39.99)

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FORGED IN FIRE: The 1862 Peninsula Campaign
Gettysburg: Badges of Courage

Gettysburg: Badges of Courage employs an innovative tactical combat game system. Infantry, Artillery, and Cavalry units are led by Division, Corps, and Army commanders in an epic struggle to control the strategic crossroads at Gettysburg. The game has a brigade-level order of battle.

All three days of Gettysburg can be played separately or together. Players can change the entry roads of divisions to surprise opponents and must maintain division and corps organization to be successful.


No. of Players: 2

GL Price: £52.99        (£51.67 after automatic discount!, RRP is £54.99)

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Gettysburg: Badges of Courage
Glory III - Battles of Antietam and Cedar Creek

Glory III is the third game in GMT's popular American Civil War series, Glory. This series presents a brigade-level system that highlights ease and speed of play combined with solid historical insight. Glory III follows the success of Glory II: Across the Rappahannock, and presents a polished system with ease of play, with two combat-intensive one-map battles. And it is still a game that can be played, and played well, by solitaire gamers.

Glory III features GMT's unique chit activation mechanic, which provides a great deal of play tension, as the commanders never quite know what is going to happen next. However, new command and combat mechanics make the game even more fun. Both battles have special command problems and some new and interesting mechanics to allow the players to play within the framework of those conditions.

Antietam, one of the major battles of the war, makes great use of the Glory activation system, linking the Union/McClellan command problems directly to its use. But it still allows the player to make choices, choices different from those Little Mac made, perhaps changing the course of the battle.

Cedar Creek is a great momentum battle, with an initial, probably highly effective Confederate surprise attack followed by the return of General Phil Sheridan to the battlefield, the arrival of George Custer's repeater-armed cavalry, and, hopefully for the Union Player, enough of a counter-attack to snatch victory from Jubal Early's rapidly munching jaws. Has Jubal bitten off more than he can chew? Grab your wallet, roll the die and find out!



GL Price: £26.99        (RRP is £30.99)

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Glory III - Battles of Antietam and Cedar Creek
Liberty: American Revolution

Liberty is a fast-playing game covering the American Revolution from 1775-1783. British, American, and French forces are included and the role of the Indians and Navies is depicted. The unique problems faced by each side become clear in this exciting game.


No. of Players: 2
Duration: 120 to 180 minutes
Min. Age: 12

GL Price: £33.99        (RRP is £34.99)

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Liberty: American Revolution
Price of Freedom Board Game

The Price of Freedom is a grand-strategic game allowing two players to recreate one of the seminal conflicts in American history and a precursor to the total wars that marked the 20th century.

Using an original card-driven system, The Price of Freedom provides strong historical flavor in a simple game that consistently can be played under three hours. This makes The Price of Freedom an ideal game for today's gamer's busy lifestyle, for tournaments, and for introducing new players to the hobby.


No. of Players: 2
Duration: 120 to 180 minutes

GL Price: £32.99        (RRP is £36.99)

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Price of Freedom Board Game
RSS South Mountain

On September 14th, 1862, the rebel division of D.H. Hill was surprised and attacked by Ambrose Burnside's Wing of the Army of the Potomac. Hill's men held out all day against a rising tide of Federal troops from both the 1st and 9th Corps and were saved only by the late arrival of D.R. Jones and Hood's divisions. Despite the fact that it was a rather sharp defeat for the rebels, Hill remained justifiably proud of the fight his men managed for 12 long hours atop South Mountain. They had given Lee the time he needed to concentrate his army in the face of a suddenly aggressive Federal force.

South Mountain is the fourth game in the Civil War, Regimental Series. With one map and a manageable number of counters, it is the first game in the series to offer a full, intense, battle that is playable in an evening. And re-playability is very high, given the variable arrival of some key Rebel forces and the application of Confederate and Union Random Events.

South Mountain Contents:

  • 1 22"x32" mapsheet
  • 2 countersheets
  • Civil War Brigade Series rules
  • Regimental Subsystem rules
  • South Mountain game specific rules
  • 2 Charts & Tables booklets
  • Player Aid Card
  • Two dice

    GL Price: £27.49        (RRP is £29.99)

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  • RSS South Mountain
    Sam Grant

    Sam Grant brings to life the most dramatic event in American history, the Civil War. The game covers the war in the western theater, focusing on the three year struggle for Alabama, Georgia, Kentucky, Mississippi, and Tennessee. Rules to link Sam Grant with Bobby Lee (our game on the eastern theater) are included.

    The historical campaigns of Shiloh, Vicksburg, Chickamauga, and Atlanta can be restaged, or you can devise your own "war-winning" strategies.



    GL Price: £37.99        (RRP is £37.99)

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    Sam Grant
    Strike Them A Blow

    Strike Them A Blow (STAB) is the fifteenth (!) game in the excellent Civil War Brigade Series of Gamers games. Strike Them A Blow is a game based on the 1864 fight at the North Anna river. Can you successfully execute Lee's trap to wipe out Grant's Union Army?


    No. of Players: 2

    GL Price: £29.99        (RRP is £30.99)

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    Strike Them A Blow
    Three Battles of Manassas

    Three games in one, Three Battles of Manassas, by Thomas Prowell, covers the First Battle of Bull Run, gives a second-edition treatment of the 2nd Manassas battle (originally simulated in the CWB first edition game August Fury), and takes a "what if" look at a potential 3rd Battle of Manassas in the fall of 1863.


    No. of Players: 1 - 2

    GL Price: £39.99        (RRP is £44.99)

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    Three Battles of Manassas
    War Between The States

    War Between the States, 1861-1865, simulates the American Civil War from the opening shots at Fort Sumter to Lee's surrender at Appomatox. During that conflict, over 3 million men fought from a total pre-war population of some 30 million. About half-a-million died or were permanently incapacitated by disease or combat wounds. It was the great crisis of American history to date.

    The American Civil War was the first modern war. It was overwhelmingly a war of attrition between nation states. Given the enormous personnel and economic superiority of the Union over the Confederacy — a consideration reflected in the game — the South usually loses. It is therefore normally a question of how quickly the South loses, compared with the historic outcome, which determines who wins each game.


    No. of Players: 2

    GL Price: £64.99        (£63.37 after automatic discount!, RRP is £74.99)

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    War Between The States
    War of the States: Chickamauga and Chattanooga

    In the fall of 1863 the Union Armies of the Tennessee and Cumberland moved south against Atlanta, only to be met by the Confederate Army of Tennessee and reinforcements sent from Virginia. The Rebels stopped the Northern advance, then laid siege to the Union supply center of Chattanooga. But in the "Battle Above the Clouds," the Yankees broke the siege. Includes both of these hard-fought battles and a combined campaign game!



    GL Price: £34.99        (RRP is £39.99)

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    War of the States: Chickamauga and Chattanooga
    War of the States: Gettysburg 1863 APL106: War of the States: Gettysburg 1863 is Out of Stock

    On a quiet Pennsylvania summer morning, Confederate General Robert E. Lee gambled his new nation's hopes on a climactic battle at a crossroads town no one really wanted to capture. His troops stood at their peak: battle-tested, used to victory, and eager to end the war. Opposing him, Union General George Meade knew that he could save American unity with a victory. After two years of war, Meade understood that simply avoiding defeat would not satisfy the American people. The Union soldiers had known few victories, yet remained willing to lay down their own lives so that never again would one man own another.



    GL Price: £34.99        (RRP is £39.99)

    War of the States: Gettysburg 1863
    Yankees and Rebels GIOZ004: Yankees and Rebels is Out of Stock

    Yankees & Rebels is a 2 players game in the "Histo Command Dice" series that allows you to relive the most important battles of the American Civil War at a "grand tactical" level.

    The box includes all that you need to recreate "the 3 days of Gettysburg". (front printed map and specific units). In addition two more counter sheets are available. Additionally using the terrain hexes in conjunction with the clear map on the back of the Gettysburg map it is possible to create almost all Civil War battlefields.


    No. of Players: 2
    Duration: 60 to 180 minutes
    Min. Age: 12

    GL Price: £29.99        (RRP is £34.99)

    Yankees and Rebels

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