Beautiful glow-worm, shimmer, shimmer!
Shine your light brightly through pain so glum,
Follow love's arrow along the thumb,
Ne'er mind life's sorrows, lest you succumb
For dear friend would you become?
Oh, glow-worm getting dimmer, dimmer.
Evil stirs Within the Castle
Prince Collin and his friends defeated Vanestra, and thought evil had been banished from the castle forever. But deep within those scorched and shadow-haunted halls, something is moving that should not be. A malicious presence has taken root, and it has hatched a scheme that will ensnare the Prince and his friends, and forever change the course of history for the mouse-town of Barksburg.
A New Storybook For Mice and Mystics!
The Heart of Glorm storybook picks up right after the events of Sorrow and Remembrance, letting you and your friends continue the story of Prince Collin, Maginos, Tilda, Nez, Filch and Lily. Included in this expansion are new plastic figures, cards and counters, as well as a new series of chapters sure to test your mettle! And joining the heroes is Neré, a wild mystic who brings her powerful magic and knowledge of alchemy to the battle.
Contents:1 six chapter storybook2 figures13 search cards9 ability cards13 initiative cards1 Neré character card9 encounter cards6 cheese tokens1 clockwork mortar token4 pet slug tokens4 on fire markers6 potion ingredient markers1 pack rat peddler token4 skulker rat tokens1 Fireproof achievement token1 Marksman achievement token
No. of Players: 1 to 4
Min. Age: 7