Savage Worlds RPG
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Savage Worlds RPG: Deluxe Edition Explorers
Savage Worlds Deluxe: Explorer's is the newest edition, providing an update to the third printing of Savage Worlds Explorer's Edition in the popular 6.5" x 9" softcover Eplorer's Edition format! It includes rules updates, new rules material, new art, more examples, an expanded Setting Rules section,
(RRP is £7.99)
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Savage Worlds RPG: Customizable GM Screen
This awesome trifold, black vinyl LANDSCAPE Game Masters screen lets you--the GM--actually see over your screen for a change! Best of all, it contains 6 pockets--three for you and three for your players--so you can insert and change the screens for any game you play!
(RRP is £23.99)
Savage Worlds RPG: 50 Fathoms Explorers Edition
This new Explorer's Size edition of the classic and much-loved 50 Fathoms includes the updated text of the original game, plus the 50 Fathoms Companion, all compatible with Savage Worlds Deluxe and beautifully colored by three-time Hugo Award winning artist Cheyenne Wright!
Fifty Fathoms is
(RRP is £16.99)
Savage Worlds RPG: Action and Adventure Decks
Feeling adventurous? Got a little action in you? These are exactly the cards you’re looking for!
The Action Deck is a custom 54-card poker deck especially for Savage Worlds initiative. Its larger index numbers and clear faces make cross-table reading a breeze, red and black jokers are clearly
(RRP is £19.99)
Savage Worlds RPG: Codex Infernus: GM Screen
Three panel hardcover screen with charts for the GM and great artwork for the players.
(RRP is £11.99)
Savage Worlds RPG: Codex Infernus: The Savage Guide To Hell (Hardcover)
A holy warrior fighting back infernal beasts on the precipice of a fiery pit. Cloaked figures chanting an incantation to bring forth a nameless beast. A man standing at a crossroads bartering with a demonic temptress for fame and fortune; the price of which is his very soul. Advisers to kings and
(RRP is £33.99)
Savage Worlds RPG: Eldritch Skies
It is 2030. The Gilman-Hawking drive has given us access to the stars. But we are not alone. They're out there: aliens, gods and monsters. They're also down here. The future is here. Machine-made telepathy, augmentations, and unprecedented levels of automation have changed the face of Earth. But
(RRP is £19.99)
Savage Worlds RPG: Eldritch Skies Distant Vistas Volume 1
Picking up where the Eldritch Skies Rulebook left off, Distant Vistas expands the universe with new options and new additions. Covering such topics as mining, to exploring strange new systems, between these covers are mysteries that reach to the very core of humankind’s voyages to the stars.
Savage Worlds RPG: Fantasy Companion
Hundreds of items, monsters, and new spells await your dungeon delvers in this Explorer s-size full-color Companion for Savage Worlds. Arm your dwarven warrior with all-new Edges and a legendary axe so that he can stand against terrible dragons, loathsome demons, and even the most-dreaded giant bees!
(RRP is £14.99)
Savage Worlds RPG: Necessary Evil Breakout (Softcover)
The villainous resistance of New York City was one of the last to hold against the alien invasion, so the evil v’sori placed Manhattan beneath an unbreakable energy field. Trapped within, the city’s toughest and most cunning super villains must battle it out for food, weapons, resource, and dominance—but
(RRP is £14.99)
Savage Worlds RPG: Necessary Evil Explorers Edition
Necessary Evil is a supers game done Savage Worlds style. Inside the twisted Plot Point setting are complete rules on making four-color super-powered characters, over seventy super powers, a whole pile of adventures weaving in and out of a resistance story, new Edges and Hindrances, a bestiary of
(RRP is £15.99)
Savage Worlds RPG: Savage Lairs Fantasy Forests
Players are an unpredictable lot. You spend hours planning the perfect adventures, then they ignore your carefully staged clues to head off in a direction you had not prepared. Savage Lairs is here to help.
(RRP is £15.99)
Savage Worlds RPG: Space 1889: Red Sands
Space 1889: Red Sands contains everything you need to play thrilling Victorian space adventures with the Savage Worlds game system: new Edges, Hindrances, combat and construction rules for ether vessels and aerial flyers, a complete system for Inventions, copious information about the various locales,
(RRP is £27.99)
Savage Worlds RPG: The Last Parsec: Double Action Deck
Two decks of 54 high quality playing cards featuring original art and some of the pieces of the game on two different cardbacks.
(RRP is £13.99)
Savage Worlds: Hellfrost Land Of Fire: Tales From The Sands
The heroes of old are long dead, but they are far from forgotten.
For untold generations their names have flowed through time, their lives immortalized through the storytellers who speak of their courage, wit, and good fortune. Now the time has come for new names to be added to the list of
(RRP is £17.99)
Savage Worlds RPG: Horror Companion
Take your Savage Worlds games to new depths of darkness with the Horror Companion. With new rules for signs and portents, buckets o' blood, ritual casting, sanity, and gear, this tome of terror is bound to spice up your creepiest settings.
The Horror Companion is designed to extend the reach
(RRP is £12.99)
Savage Worlds RPG: Ill Omens Setting
Morden has fallen to the Witches, but their banes continue to prey off of the mortal survivors. This book of adventures presents a variety of different challenges for Morden's Witchmarked heroes to overcome. New foes are introduced and locations are expanded. The adventures range in scope, with some
(RRP is £13.99)
Savage Worlds RPG: Lankhmar: City Of Thieves Limited Edition
Ill Met in Lankhmar…
In the City of Sevenscore Thousand Smokes, danger lurks down every dark alley. Sinister sorcerers summon terrible forces in their crumbling towers. Treacherous rogues of the Thieves’ Guild prowl the Plaza of Dark Delights. Assassins from the Slayers’ Brotherhood work the
(RRP is £20.99)
Savage Worlds RPG: Lankhmar: City Of Thieves (Softcover)
In the City of Sevenscore Thousand Smokes, danger lurks down every dark alley. Sinister sorcerers summon terrible forces in their crumbling towers. Treacherous rogues of the Thieves’ Guild prowl the Plaza of Dark Delights. Assassins from the Slayers’ Brotherhood work the Tenderloin District. And
Savage Worlds RPG: Lankhmar: GM Screen With Adventure
The Street of the Gods stretches from the Marsh Gate to the Temple of the Gods of Lankhmar, with more prominent religions moving farther away from the Marsh Gate as they gain in followers and funding. A new faith has come to Lankhmar and it’s becoming the latest rage among the wealthy and elite.
Savage Worlds RPG: Lankhmar: Poster Map
How far is it from the Marsh Gate to the far end of the Street of the Gods? One side of this versatile map offers a detailed view of the city of Lankhmar itself, center of the world of Nehwon and the best place to launch your Lankhmar game. Whether your heroes take in the Plaza of Dark Delights or
Savage Worlds RPG: Lankhmar: Savage Foes Of Nehwon Limited Edition
Lankhmar: Savage Foes of Nehwon contains a multitude of the best-known characters from Fritz Lieber’s Lankhmar stories, new beasts to conquer, new adventures, and a comprehensive adventure generator for the City of Thieves.
Savage Worlds RPG: Lankhmar: Savage Foes Of Nehwon (Softcover)
Heroes are defined by their adversaries and aided by their allies. The trick in Lankhmar is knowing one from the other. Work with Alyx the Picklock to thwart the nefarious plans of wizard Lord Quarmal and pocket a few valuables along the way.Study under the Gray Mouser’s mentor Glavas Rho and end
(RRP is £14.99)
Savage Worlds RPG: Lankhmar: Savage Tales Of The Thieves Guild Limited Edition
Within this tome are fourteen Savage Tales to unleash on your wary band of rogues. Task your scoundrels to uncover the source of a mysterious red smoke plaguing the city before a guild war breaks out. Collect the Thieves’ Guild’s bounty on the notorious pirate known as “Black Skull.” Or steal a holy
Savage Worlds RPG: Lankhmar: Savage Tales Of The Thieves Guild (Softcover)
Steal a noble’s yacht. Get thrown out of the Silver Eel. Stop a mad god’s avatar. It’s just another day in the City of Thieves… Within this tome are fourteen Savage Tales to unleash on your wary band of rogues. Task your scoundrels to uncover the source of a mysterious red smoke plaguing the city
Savage Worlds: Necropolis 2350 RPG
Necropolis 2350 - A setting book for Savage Worlds.
The year is 2350.
The place is Salus-more popularly called Necropolis-the only habitable world left to mankind. Knights of the militant Sacri Ordines of the Third Reformation Church are locked in a bitter crusade against the Rephaim
(RRP is £24.99)
Savage Worlds RPG: Ravaged Earth Revised Second Edition
Ready for some high-powered pulp? Ravaged Earth not only brings it to you in spades, but also in diamonds, hearts, and (jazz) clubs.
In 1898, the Martians tried to take over, but we got lucky and they left, died off, or whatever. Now, over thirty years later, they’re back. Persistent buggers,
(RRP is £26.99)
Savage Worlds RPG: RIFTS Collector's Box Set
Collector's Box Set containing: Rifts: The Tomorrow Legion Player's Guide (Softcover), Rifts: Game Master's Handbook (Softcover), Rifts: Savage Foes of North America (Softcover), Savage Rifts GM Screen and Garnet Town Gambit Adventure, Savage Rifts Map: North America & Castle Refuge, Savage Rifts
(£78.97 after automatic discount!, RRP is £99.99)
Savage Worlds RPG: RIFTS Game Master's Handbook Limited Edition
The Rifts® Game Master’s Handbook is packed cover-to-cover with everything you need to master a setting with decades of history and a Megaverse® of possibilities. A thorough yet concise overview of the world, with a focus on the North American continent where the Tomorrow Legion is based, adds to
Savage Worlds RPG: RIFTS Game Master's Handbook (Softcover)
Running Savage Rifts is unlike any game you’ve ever run before: everything is bigger, faster, and over-the-top, with more adventure and threats thanks to the gaping holes in space-time that define the setting. The heroes of the setting are powered up and equipped with the kind of gear you need to
Savage Worlds RPG: RIFTS The Tomorrow Legion Player's Guide Limited Edition
The- Rifts® Tomorrow Legion Player’s Guide contains everything you need to make and equip mega-powered characters for the Rifts® Earth setting. Iconic Frameworks load you up with options for well-known concepts (Glitter Boys, Juicers, Ley Line Walkers, Mind Melters), as well as the capacity to craft
(RRP is £24.99)
Savage Worlds RPG: RIFTS GM Screen And Garnet Town Gambit Adventure
Garnet Town Gambit Adventure - A small town is caught in the middle between different groups wanting to exploit the region. Heroes of the Tomorrow Legion arrive just in time to make a difference in this settlement’s future. But first, the Legionnaires have to deal with various threats that could
Savage Worlds RPG: RIFTS Forest Glade And Nexus Point Map
Who knows what will come through the Rift?
The Forest Glade map features a portal to a Wasteland Portal (and the Wasteland + Ley Line has a Forest Glade portal on it, so you can use the two together!). The Nexus Point side of the map shows crossing ley lines at a nexus sure to make your players
Savage Worlds RPG: RIFTS North America And Castle Refuge Map
Explore the world of Rifts® with this map of North America!
In addition to a map showing the hot spots of magic and population centers of Rifts® North America, the flip side of the map shows the layout of Castle Refuge, home of The Tomorrow Legion!
Savage Worlds RPG: RIFTS Savage Foes Of North America Limited Edition
Rifts®: Savage Foes of North America contains stats and descriptions for all of the major monsters and enemies a group of heroes might face as they serve in the Tomorrow Legion: the Coalition States, the Federation of Magic, the Black Market, the 1st Apocalyptic Cavalry, the bandits of the Pecos
Savage Worlds RPG: RIFTS Savage Foes Of North America (Softcover)
IN A WORLD FULL OF MONSTERS AND MADNESS, IT’S GOOD TO KNOW WHAT’S COMING. One day, your heroes may face a heavily mechanized patrol of Coalition Soldiers. The next, they’re trading lasers and mystic bolts with a horde of cybernetic-loving demons called Brodkil. Next week, a gargantuan tentacled horror
Savage Worlds RPG: RIFTS The Tomorrow Legion Player's Guide (Softcover)
Prepare yourself for a railgun-shredding, mega-powered magic flinging journey into a post-post-apocalyptic world where supernatural horrors vie with technological empires for mastery of the world. Unpredictable holes in the very fabric of space and time open the way to countless creatures, beings,
Savage Worlds RPG: RIFTS Wasteland And Ley Line Map
The Wasteland map features a portal to a Forest Glade (and the Forest Glade + Nexus Point map has a Wasteland portal on it, so you can use the two together!). The Ley Line side of the map shows a ley line crossing a wasteland.
Savage Worlds RPG: Rippers Resurrected Game Masters Handbook Limited Edition (Hardcover)
After the Cabal, a new evil rises... Three years ago Johann Van Helsing led the Rippers- an ancient organization dedicated to fighting evil- against the forces of the diabolical Cabal. At great cost to life, limb and reason… they won. But in 1895 a new evil stirs in the dark of night, straining at
(RRP is £19.99)
Savage Worlds RPG: Rippers Resurrected: Players Guide Limited Edition (Hardcover)
From the creature's tomb… untimely ripped! At the Nineteenth Century’s end, a shadow lies upon Europe… and the world. The mythological creatures of the night- vampires, werewolves, and far worse- stalk the darkness seeking innocent blood. Only the Rippers, members of an ancient organization dedicated
Savage Worlds RPG: Rippers Resurrected Frightful Expeditions Limited Edition (Hardcover)
Tales of Terror from around the globe… Frightful Expeditions gives the Rippers Resurrected Game Master a selection of exotic locales and nefarious plots to challenge Rippers wherever they may travel. Sections on Africa, Antarctica, Asia, Australia, Europe, North America and South America provide
Savage Worlds RPG: Savage Tales Of Horror: Volume 1 Limited Edition
Savage Tales of Horror is a collection of five adventures for Savage Worlds. It requires only the core rules to play.
Face Snatchers may be used in the Savage Worlds of Solomon Kanesetting. Moonshine Blues may be used in the Deadlands Noir setting. Additional rules are provided where an adventure
Savage Worlds RPG: Savage Tales Of Horror: Volume 2 Limited Edition
Love on a Mountain may be used with the Deadlands setting. Rosewood may be used with The Last Parsec or Slipstream settings. Additional rules are provided where an adventure
Savage Worlds RPG: Savage Tales Of Horror: Volume 3 Limited Edition
Isle of Death may be used with the Weird War II setting. The Final Page may be used with the Accursed setting. Hear You Scream may be used with The Last Parsec setting. Hotel
Savage Worlds RPG: Science Fiction Companion 2nd Edition (Softcover)
The Savage Worlds Science Fiction Companion contains new races, Edges and Hindrances, Setting Rules, gear, cyberware, and numerous strange creatures from across the galaxy. It also includes detailed but simple rules for players and Game Masters to create their own robots, power armor, vehicles, starships,
Savage Worlds RPG: Super Powers Companion 2nd Edition (Softcover)
The Savage Worlds Super Powers Companion (Second Edition) contains new Edges and Hindrances, Setting Rules like Death & Defeat and Power Stunts, gear, rules for headquarters, a rogue’s gallery of insidious villains, and of course a host of streamlined super powers ready for action.
Savage Worlds: Suzerain: Dogs of Hades
Garden of Athena is a planet of adventures among the ancient Greeks… but in the far future, with energy spears and Pulse shields. Experience science fiction with epic politics, and epic battles to make all the Greek poets proud.
Nearby barbarian planets are subdued, mostly, and the city states
(RRP is £19.99)
Savage Worlds RPG: The Sixth Gun RPG: GM Screen With Adventure
The Winding Way is an epic adventure presented in Six (!) installments in one handy book. Our gunslingers, houngans, and other heroes will get a taste of all the world of The Sixth Gun® has to offer, including encounters with strange beasts and unusual characters, experience with the legendary guns
(RRP is £17.00)
Savage Worlds RPG: The Sixth Gun RPG Limited Edition
During the darkest days of the Civil War, wicked cutthroats came into possession of six pistols of otherworldly power. In time, the Sixth Gun, the most dangerous of the weapons, vanished! The First of the Six strikes with ungodly force. The Second spreads Perdition's flames. The Third kills with
(RRP is £16.99)
Savage Worlds RPG: The Sixth Gun RPG (Softcover)
Discover the secret of The Six- mystical weapons forged by hatred, and oiled in betrayal- in The Sixth Gun roleplaying game. Inside you’ll find details on Cullen Bunn and Brian Hurtt’s incredible world from the Harvey and Eisner Award nominated comic series by the same name. It includes new Edges
(RRP is £16.99)
Savage Worlds RPG: TimeZero Tales
Time Emergency! Operations teams Alpha, Beta and Gamma to the briefing room! Prepare to intervene on the timeline! GRAmel's line of time travel adventures takes you through the mists of time to stop chronoterrorists, prevent time anomalies and save the continuum from obliteration! The Tomorrow Bomb:
Savage Worlds RPG: Weird War I: Map Set: Bridge and Trenches
Two-sided, erasable, designed for use with the Weird War I setting, which uses the Savage Worlds core rules, but may be used for any game needing a 1? square grid map.
Savage Worlds RPG: Weird War I: Map Set: No Man's Land and Village
Savage Worlds RPG: Weird War I: Player's Guide Limited Edition
The Weird War I Player’s Guide contains everything you need to make and equip characters from all the Allied and Central powers. You’ll also find a batch of grisly Setting Rules for this most terrible of conflicts, the history of the war, and all the details you need to embrace dark and arcane secrets
Savage Worlds RPG: Weird War I: Player's Guide (Softcover)
Savage Worlds RPG: Weird War I: Raid On Fort Douaumont Adventure And GM Screen
Three panel, landscaped format, includes full color adventure.
Savage Worlds RPG: Weird War I: War Master's Handbook Limited Edition (Hardback)
THINGS NOT OF THIS EARTH…
…crawl and slither through the corpse-choked mud. Shapes beyond imagining move in dirty white chlorine clouds. Dark waters stir as the long-dead claw their way toward a sun they haven’t glimpsed in a thousand years.
(RRP is £20.99)
Savage Worlds RPG: Weird War I: War Master's Handbook (Softcover)
War blazes across the world, drawing in millions and threatening an end to humanity itself. Men and women fight and die in the deserts of Africa, the mountains of Turkey, the trenches of Europe, or the cold seas of the Atlantic. And in the fear and violence of war, dark things rise… The Weird War
Savage Worlds RPG: Winter Eternal
Winter Eternal is not really a post apocalyptic setting: It’s about what comes after the disaster, many years later when civilization is starting to thrive again. Now, hundreds of years after a dying sun darkened forever, six refugee camps are giant cramped cities, heated and lit by magic and connected
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