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Modern War Magazine #38: Soyuz 81
Soyuz ’81 is an intermediate low complexity two-player wargame covering the possibilities inherent within the first month of that never-run operation. The Soviet side encompasses all Soviet, East German and Czechoslovakian forces. The Polish side consists of that nation’s regular army and state militia.
(RRP is £29.99)
Modern War Magazine #44: Desert One War
Desert One War is an operational level two player game covering US and allied intervention in the Persian Gulf during the 1970s and 1980s. The game has several scenarios. Two scenarios cover a US invasion of Iran in the aftermath of the Iranian Hostage Crisis of 1979-81. A third scenario covers an
(RRP is £32.99)
Modern War Magazine #45: The Dragon And The Hermit Kingdom
The Dragon and The Hermit Kingdom is a two player game that covers the hypothetical simulation of a second Korean War that could occur in the very near future. This game is a precursor to The Dragon that Engulfed the Sun (Modern War #42). It simulates the war that would have occurred on the Korean
(RRP is £33.99)
Modern War Magazine #46: Foreign Legion Paratrooper
Foreign Legion Paratrooper is a solitaire wargame. The player controls the French forces. The game system controls various Opposition Forces (OPFOR). The game is played in missions (or scenarios). You can link the various missions into a larger campaign game. It is recommended that you first play
(RRP is £33.99)
Modern War Magazine #49: Objective Munich
Expected Q1 2021 (liable to change without notice), see our Terms for Pre-Orders.Orders containing pre-order items are held until all items are available, there is a postage option for most UK Customers to have an order split into 2 deliveries.
Objective Munich is a two-player alternative history wargame intended to investigate the operational parameters that would have been in place during the first four days of fighting in that border area of West Germany had the Soviet Union decided to try to attack sometime in the early 1980s. It was
(RRP is £33.99)
Strategy and Tactics Quarterly 1: Caesar
Julius Caesar arose at a turbulent time when the Roman Republic was facing military threats from abroad and insurrection at home. It was an era where rival gangs fought in the streets of the capital for control of vital political offices, armies engaged in incredible battles on far-flung frontiers,
(, RRP is £0.00)
Strategy And Tactics #314: Last Stand At Isandlwana
Last Stand at Isandlwana, 22 January 1879 is a two-player tactical wargame of low-intermediate complexity simulating the last 90 to 240 minutes of that infamous and legendary battle of the Anglo-Zulu War. The Zulu player is on the offensive, attempting to wipe out the entire British force on the
(RRP is £32.99)
Strategy And Tactics #319: Schlieffen's War
Schlieffen’s War is a strategic-level two-player wargame of low-intermediate complexity that covers the first six weeks of fighting on World War I’s western front in 1914. The game’s sub-systems are crafted to present a supreme-commander’s-eye-view of the war: it is therefore almost fully strategic
(RRP is £32.99)
Strategy And Tactics #320: Sepoy Mutiny
Sepoy Mutiny is a two-player wargame simulating the rebellion of Sepoy troops in the British Indian Empire in 1857-58. One player represents the British command, and the other the leadership of the Rebels. Both sides are trying to gain control of India.
Strategy And Tactics #321: Korean War Paratroopers
Paratrooper: Great Airborne Assaults, Korea is a game system simulating airborne operations. There are two players, commanding the airborne and defending forces. Each game in the system will include one or more scenarios, representing different airborne operations. Units represent airborne (parachute,
(RRP is £33.99)
Strategy And Tactics #322: Banana Wars
Banana Wars - US Military Operations in the Caribbean 1898–1934: From 1898 to 1934 the United States launched a series of military interventions around the Caribbean. These campaigns were fought for a variety of reasons but came to be collectively known as the Banana Wars and would serve as a proving
Strategy And Tactics #325: Italian-Ottoman War 1911-1912
Italian-Ottoman War 1911-1912 is a two-player wargame using a variation on the system used in Windhoek (S&T #313) simulating the Italian invasion of the territories that became Libya in 1911 and the subsequent campaign that ended in the following year.
World At War Magazine #71: Forgotten Pacific Battles
Forgotten Pacific Battles is a solitaire game using the standard Fire & Movement (F&M) rules and a series of exclusive rules covering each scenario. There are individual scenarios for the islands of Engebi, Eniwetok, Parry, Guam, Tinian and Angaur. Each scenario can be played separately or as part
(RRP is £33.99)
World At War Magazine #72: Paratrooper
Paratrooper is a two player game system simulating airborne operations from World War II to Korea. Each game in the system will include one or more scenarios, representing different airborne operations.
Modern War Magazine #54: The Nagorno-Karabakh War: 1992-1994
The Nagorno-Karabakh War: 1992-1994 is a two-player wargame of the war between Azerbaijan and the breakaway province (Oblast) of Nagorno-Karabakh, inhabited by an Armenian majority. After the first ethnic clashes between Armenians and Azeri, during the death throes of the Soviet Union, Nagorno-Karabakh
Strategy And Tactics #328: Vicksburg: The Assault On Stockade Redan
Vicksburg: The Assault On Stockade Redan (May 19th & 22nd 1863) is a two-player tactical wargame simulating the two Union assaults upon the Stockade Redan defensive position situated at the northeastern corner of the Vicksburg perimeter. The Union player must assault and capture the imposing Stockade
Strategy And Tactics #329: Shanghai '37
The Shanghai-Nanking Campaign 1937 is a two-player historical simulation of the largest single military campaign fought anywhere in the world during the interwar period.
(RRP is £33.99)
Strategy And Tactics #330: Mediterranean Empires: Struggle For The Middle Sea 1281-1350 AD
Mediterranean Empires: The Struggle for the Middle Sea, 1281-1350 AD is a low to intermediate complexity, two-player, strategic-level wargame simulating the fight for the Western and Central Mediterranean during the turn of the 13th-14th centuries. Players control either the French/Anjou forces and
Strategy and Tactics Quarterly 14: Prelude To WW1
Origins of World War I: The Great War was both inevitable and eminently avoidable, but the mesh of ambition and perceived threats overcame every effort to stave off hostilities. This work examines those interests and the world through British, French, German, Austro-Hungarian, Russian, Italian, and
(RRP is £13.99)
Strategy and Tactics Quarterly 15: Alexander
Alexander the Great: Few historical figures are better known than Alexander III (the Great) of Macedon, whose epic conquest of the Eastern Mediterranean world is the stuff of legend. With great talent comes great ambition, however, Alexander was driven to outdo his predecessors, driving his army
World At War Magazine #77: Winter War
Winter War is a two player operational level wargame covering the Soviet invasion of Finland over the Winter of 1939-40. The Soviets initially expected a quick victory. However, the Finns, under the leadership of Carl Gustav Mannerheim, resisted and outmaneuvered the more ponderous Red Army forces.
World At War Magazine #78: Drive On Suez
Drive on Suez: Rommel Drives Deep, 1942 is a solitaire game where the player takes command of the German-Italian Panzer Armee Afrika (PAA) during the 1942 campaign in Egypt as Rommel drives on the Suez Canal. The game system plays the Allied Middle East Command (MEC). The game begins immediately
World At War Magazine #79 Rising Sun Of China
Rising Sun Over China: Japan vs China 1931 - 1937 is an operational-strategic level two player wargame covering the campaigns in northern China, 1931 to 1937. These campaigns revolved around the regions of Manchukuo (Manchuria) and Menjiang (Inner Mongolia), and culminated in the Japanese invasion
Modern War Magazine #48: Block By Block: Battle Of Hue
Block by Block is a two-player conflict simulation of the 1968 Battle of Hue. Players must balance the military difficulties imposed by the challenges of constrained urban warfare and unique terrain of the Hue Citadel, with the overriding considerations of each side's respective political goals.
Modern War Magazine #50: Putin Moves East
Putin Moves East is an operational-strategic level two player wargame covering a struggle for control between the Russian led Eurasian Union and a Coalition of opposing states, led by the People's Republic of China, to gain control of the Far East. Among other things, the game presumes a breakdown
Strategy And Tactics #323: Rangers Lead The Way
Rangers: Lead The Way is a solitaire simulation of the US Army Ranger assault on the Pointe du Hoc on D-Day. The game challenges the player to do better than the actual Ranger attack up the cliffs that historic morning and additionally allows the player to fight the battle using the planned, rather
Strategy And Tactics #324: Fight The Fall: Faesulae And Tricamerum
Fight The Fall: Faesulae A.D. 405 & Tricamerum A.D. 533 is a two-player wargame system that simulates the battles that occurred during the era AD 376 to 560, roughly the time from when the Goths crossed the Danube to the Byzantine reconquest of the west. The game system emphasizes command control,
Strategy And Tactics #326: Mukden 1905
Mukden 1905 is a two-player simulation (easily adapted for solitaire play) of the climactic struggle of the Russo-Japanese War of 1904-05. Both players have the opportunity to attack and defend, but the main burden of the offensive is on the Japanese player. Scale: Each hex represents three miles
Strategy And Tactics #327: Suwalki Gap
Suwalki Gap is a two-player wargame based on hypothetical Russian attack on the Baltic States and Poland taking place sometime between 2023 and 2025. The sides and capabilities in this game are based on current procurement, recruitment, and basing plans to the extent of publicly available information.
World At War Magazine #73: Spring Awakening
Spring Awakening is a two player wargame of Operation Fruhlingserwachen, the final major German offensive of World War II. The German plan was to launch a two-pronged attack to secure a defensive zone for the Lake Balaton oilfields in northern Hungary. The offensive failed in the face of Soviet resistance,
World At War Magazine #74: Munich War 1938
Munich War 1938 is a two player operational level simulation of a hypothetical World War II in Europe that began in the fall of 1938. The assumption is that the British and French governments did not back down at the September 1938 Munich conference when Hitler demanded the Sudetenland from Czechoslovakia
World At War Magazine #75: Centrifugal Offensive: The Japanese Campaign In The Pacific 1941-42
Centrifugal Offensive: The Japanese Campaign in the Pacific, 1941-42 is a solitaire, strategic level wargame of the initial Imperial Japanese campaigns in the Pacific War, 1941 to 1942. The player commands the Japanese forces, with the Allies are controlled by the game system. The player's objective
World At War Magazine #76: Operation Jupiter: Churchill's Plan To Invade Norway 1942
Operation Jupiter: Churchill's Plan to Invade Norway, 1942 is a two-player wargame simulating the possible events that could have unfolded during the first 30 days of this planned but never run World War II campaign. The British prime minister had intended it as a strategic alternative for Operation
Modern War Magazine #52: World War Africa: The Congo 1998-2001
World War Africa: The Congo, 1998-2001 is a two-player wargame. One player represents the rebels consisting of a coalition of East African countries, namely Rwanda, Uganda and Burundi, and their local proxies: the MLC and the RDC. The player controls the Congolese Armed Forces supported by a coalition
Strategy And Tactics #331: On To Baghdad!
On to Baghdad! is an operational-strategic level, two-player wargame covering the campaign in Mesopotamia and Persia in World War I. Players control either the Allies representing the British-Indian, Russians pro-Allied Persians, Kuwaitis, and pro-Allied Partisans or the Central Powers representing
World At War Magazine #80: Hannut: France 1940
Hannut: France 1940 is a two player operational level simulation of the battle fought during the Battle of Belgium that took place between 12 and 14 May 1940 at Hannut in Belgium. The primary purpose of the Germans was to tie down the strongest elements of the French 1st Army and keep it away from
Strategy and Tactics Quarterly 2: America In WWI
America in World War I: In April 1917, the United States entered World War I and the American Expeditionary Force (AEF) proved decisive in the ensuing Allied victory on the Western Front. Yet, a mere 10 years prior the US military was woefully unprepared for war.
(RRP is £12.99)
Strategy And Tactics Issue #333: Operation Unthinkable
Expected 07/05/2022 (liable to change without notice), see our Terms for Pre-Orders.Orders containing pre-order items are held until all items are available, there is a postage option for most UK Customers to have an order split into 2 deliveries.
Operation Unthinkable is a two player alternative history wargame intended to investigate the strategic parameters that would have been in place during the first month of operations had the Anglo-Allies and Soviets gone to war against each other starting on or about July 1945. The map illustrates
(RRP is £41.99)
Strategy And Tactics Issue #334: Rio Grande War
Expected Mar-22 (liable to change without notice), see our Terms for Pre-Orders.Orders containing pre-order items are held until all items are available, there is a postage option for most UK Customers to have an order split into 2 deliveries.
Rio Grande War is a two-player wargame on a hypothetical war between the United States and the Empire of Mexico following the American Civil War. The assumption is that France's Napoleon III decided to back up Maximilian with the French army to maintain his power in Mexico, and the US responded with
Strategy and Tactics Quarterly 17: Napoleon's Art Of Battle
Napoleon’s Art of Battle: System or Genius? The rise of Napoleon Bonaparte to the French throne stemmed from a series of battlefield victories over the armies of every European dynasty. Those battles were sought by Napoleon after careful planning and maneuver to give him the edge on the contested
(RRP is £16.99)
World At War Magazine #82: Watch On The Oder: January 1945
Watch on the Oder: January 1945 is a hypothetical two-player game allowing the players to examine the strategic possibilities inherent in the campaign that may have taken place had Hitler decided to send the forces he used historically in the Ardennes to the eastern front.
(RRP is £39.99)
World At War Magazine #83: Operation Causeway: Formosa 1944
Operation Causeway: Formosa 1944 is an operational-level two player wargame covering the planned but never executed Allied invasion of the Allied island of Formosa in World War II. Had the operation been executed, it would have been the largest amphibious invasion of the Pacific Theater of Operations.
World At War Magazine #81: Balkans 1944
Balkans 1944. In late Summer 1944, the Soviets were poised to invade the Balkans after having inflicted a crushing blow to the Wehrmacht at Belarus. On 20 August, after a period of relative calm on the front, the Soviets opened up their offensive between the Black Sea and the Carpathians. Despite
Strategy and Tactics Quarterly 16: Next War: China
China - The Next War: China has been expanding its reach economically, politically, and militarily. The US remains its chief adversary on every level, but what strategies will be most effective in containing the burgeoning superpower? China's long history gives it a wealth of political-military principles
(RRP is £16.99)
Strategy And Tactics #332: Thirty Years War Battles
Thirty Years War Battles is a grand tactical two player system for simulating battles in Europe during the first half of the 17th century. Each game in the system is based on one of the major battles of the 30 Years War. Each battle has its own map, special rules and counters representing the military
(RRP is £39.99)
Strategy And Tactics Issue #334: Descent On Malta
Expected Jun-22 (liable to change without notice), see our Terms for Pre-Orders.Orders containing pre-order items are held until all items are available, there is a postage option for most UK Customers to have an order split into 2 deliveries.
Descent on Malta is a solitaire operational level simulation of the planned but never executed Axis airborne assault on the British island fortress of Malta. The player controls Axis forces (Germans and Italians). The game system controls the opposing Allied forces and reaction. The objective of
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Star Wars: Outer Rim Board Game: Unfinished Business Expansion
Xia: Legend Of A Drift System Board Game: Embers Of A Forsaken Star Expansion
Summoner Wars Card Game: 2nd Edition Skyspear Avians Faction Deck
Xia: Legend Of A Drift System Board Game
Summoner Wars Card Game: 2nd Edition Cloaks Faction Deck
Kluster Board Game
Core Space Board Game: Get To The Shuttle Booster
Dungeons And Dragons: Aasimar Male Paladin Premium Figure
Dungeons And Dragons RPG: Cleric Token Set (Player Board And 22 Tokens)
Dungeons And Dragons: Essentials 2D Miniatures: Icewind Dale: Rime Of The Frostmaiden - Frost Giant
Legacy Life Among The Ruins RPG 2nd Edition: Handout Sheets 2019
Dungeons And Dragons Frameworks: Elf Wizard Female
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