Centuries have passed and the world is again at war. Mechanical warriors are now fighting for us. Our human commanders lead them and guide them, but the bloodless armies battle in our stead.On the Earth and below its surface as well as on the Moon, the war rages. When the dust settles, only one will emerge the victor.
The world is at war and you are the commander of one of the warring factions. You control the destiny of your people, your homeland, and your planet. On and above the Earth you must marshal your forces, send forth your troops, hire the right commanders, and crush your enemies.
Features:
Risk gameplay with some new twists! Mechs, underwater & moon locations, commanders!Gameplay lasts exactly 5 turns, which will last 2-3 hours.Can use the components in the box to play classic Risk rules!Quality of life updates to components (double sided tokens and moon board, and resealable plastic bags).Bringing back this beloved version of Risk for today’s gamer!Contents:
1 Earth Game Board1 Moon Game Board1 Score Chart5 Six-sided Dice (2 white and 3 black)5 Eight-sided Dice (2 white and 3 black)44 RISK Land Territory Cards13 RISK Water Territory Cards14 RISK Lunar Territory Cards5 Sets of MOD Armies (each a different color)5 Sets of Commanders (Land, Naval, Space, Nuclear, and Diplomat—each set a different color)20 Space Stations (4 each of 5 colors)20 Land Command Cards20 Naval Command Cards20 Space Command Cards20 Nuclear Command Cards20 Diplomat Command Cards9 Blank Command Cards4 Devastation Markers5 Turn Order Markers1 Year Marker65 1-point Energy Chips15 5-point Energy ChipsAt a Glance:
For Ages: 10+Game Type: StrategyPlayers: 2-5Game Length: 240 minutes
No. of Players: 2 to 5
Min. Age: 10