The flash of the Monolith’s power interrupted the bloody olympics, and it was more than just a magical anomaly. The Golems serving in different factions broke free from their mystical bonds, and instead of falling back into clay and mud, they gained consciousness, free will, and a brutal instinct to survive. The Golems’ rebellion continues, and the magical constructs are the newest army in search of the Monolith’s power.
With the Golems you lead great power into battle, but also face many limitations. The opportunity to place powerful Champions on the board is only possible when they are controlled by Constructors. In order to use the Golems’ strength, you must do it when their Constructor is near. A Golem is a tool of the Constructors, and damaged Golems may be brought back as long as their Constructor is still alive. The Golems are not only incredibly resilient and able to endure the damage that would be deadly for other Warriors, but they also use their mass and strength in the most fundamental way—to literally trample their opponents under foot.
No. of Players: 2 to 4
Min. Age: 10