Gloomhaven: Second Edition is a revised and elevated version of the award-winning core game of Gloomhaven. This is the culmination of everything Isaac Childres and the growing Cephalofair Games team have learned since the initial release of Gloomhaven, including feedback from the community, playtesters, co-designers, and developers. The world, story, and challenging gameplay are all still the same, but there is a plethora of additional content to explore. Even for those who have played Gloomhaven before, this edition brings new material to the table, with rebalanced and redesigned mercenary classes, items, and scenarios, as well as brand new artwork, newly written narrative and events, updated miniatures, a new faction-based reputation system, and more.
How much has changed mechanically in Gloomhaven Second Edition?
Scenarios:
32 Slightly Modified36 Significantly Modified14 Reworked14 New5 UnchangedItems:
76 Modified19 Reworked43 New14 UnchangedEvents:
15 Modified163 New2 UnchangedMonsters:
14 Slightly Modified20 Significantly Modified2 New0 UnchangedPersonal Quests:
4 Modified8 Reworked6 New4 UnchangedAnd More...
Battle Goals increased from 24 to 60120+ New Non-Scenario narrative sectionsNew Faction reputation systemNew optional difficulty mechanic
No. of Players: 1 to 4
Min. Age: 14