Add the new Logistics barracks to your games of Gen7 and become a master of special abilities. The Logistics barracks starts the game with 3 schema cards slotted! Even better, the new barracks and accompanying dice allow for a fifth player to join your campaign, adding more personality-driven chaos to the mix. Want to explore your relationships with the crew of your ship even more? The Breaking Point introduces five more crew for you to interact with, accompanied by a whole host of crossroads cards.
Have you completed a Gen7 campaign? Want to show your friends that it was you carrying them the entire time? The new competitive scenario in The Breaking Point lets you take the end of the campaign one step further, allowing up to six players to battle it out for final control of the ship.
Contents:2 Barracks (including Dice & Markers for each)5 Crew Cards38 Crossroads Cards21 Operations Tasks10 File Cards10 Schema Cards2 Hidden Ship Locations1 Scenario Book
No. of Players: 3 to 6
Min. Age: 14