A heinous crime has been committed. A team of the Kingdom’s finest detectives have been assembled, and put on the case. They have a prime suspect, they have a motive, and they know what the opportunity to commit the crime was. Now all they have to do is prove it. Using powers of deduction and communication, the players will work as a team to eradicate dead leads, and find clues to prove who, how, and why. All the relevant clues are available to them to do so. They just won’t know it. On top of that, Sherlock Holmes himself is already on the case. Can they solve the crime, before he does?
Contents:1 Investigation Board3 Confirm Markers1 Holmes Marker1 Investigation Marker18 Character Cards6 Case Files Cards24 Evidence Cards12 Suspect Cards8 Motive Cards8 Opportunity Cards1 Rulebook
No. of Players: 2 to 4
Min. Age: 13