In Farmers of the Moor, your farm boards are covered with forest and moor tiles that you need to remove in order to plow fields or build pastures and rooms. For this purpose, there are seven so-called special action cards that you can use instead of placing a person. By doing so, you do not lose out on placing a person, you just postpone it until a later turn.
Also, winter has come to Agricola: In the feeding phases, you must not only feed two to five hungry mouths but also provide them a warm place to sleep. The better the material of your house, the less fuel it will take to heat it. Fuel is a new type of good that can be gained from wood or by cutting peat in your moors.
No. of Players: 1 to 4
Min. Age: 14