You have the ability to enter the dream world: a world of vivid hallucinations and horrific monsters. Draw power from the Nightmares that live there, but do not let them corrupt you. For there are other Dreamers seeking power this night, and there is only room for one to escape from the realm of Nightmares.
Should you become corrupted and turn into a Nightmare yourself, you must hunt down the other Dreamers and consume their power. When the night is over, only one Dreamer or Nightmare will be left standing.
Contents:20x Dreams of the Depths Dice20x Dreans of Envy Dice20x Dreams of Imprisonment Dice20x Dreams of Primeval Fear Dice1x Black Bag4x Dreamer Cards5x Nightmare Cards4x Turn Summary Cards4x Glass Sleep Markers1 Rulebook
No. of Players: 1 to 4
Min. Age: 14