Dungeons And Dragons 5th Edition
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Dungeons And Dragons RPG: Magic Item Cards
This set contains 292 durable, laminated cards for a hoard of magical weapons, armor, and other wondrous items. With game statistics on one side and evocative art on the other, they are the perfect tool to help Dungeon Masters equip their villains or dole out rewards to their players’ heroes.
Min. Age: 12
(RRP is £21.99)
Dungeons And Dragons RPG: Margreve Player's Guide
The Forest Calls—and Heroes Shall Answer! The Old Margreve Forest is an ancient wood, already old when most of the gods were young. Kingdoms rise and fall beyond its borders, but the Margreve remains a world apart—a place where memories and old magic linger in the rings of trees. It has plenty of
(RRP is £15.99)
Dungeons And Dragons RPG: Martial Powers And Races Spell Deck (Revised)
This deck contains spell-like ability cards for various races in D&D 5th edition including races introduced in 'Volo's Guide To Monsters'. This pack also includes cards for the Barbarian and Monk classes' spell-like abilities and the Fighting Maneouvres for the Fighter: Battle Master.
(RRP is £6.99)
Dungeons And Dragons RPG: Midgard World Book
Fantasy roleplaying adventure in a dark world of deep magic, inspired by the myths and folklore of Eastern and Central Europe.
Note:The Midgard Worldbook is compatible with 5th Edition, and also compatible with the Pathfinder Roleplaying Game. Separate appendixes provide the needed GM-specific
(RRP is £38.99)
Dungeons And Dragons RPG: Midgard GM Screen
This durable, four-panel Game Master's Screen features lavish art, a glorious map of Midgard, and a hoard of useful tables! Perfect to keep your game running smoothly.
The landscape screen makes it easy for you to see the table of play, while keeping your own notes and die rolls hidden. More
(RRP is £14.99)
Dungeons And Dragons RPG: Midgard Heroes Handbook
Welcome to a world of dark roads and deep magic, where you can match wits with Baba Yaga, set sail for uncharted islands with minotaur corsairs, and face the fury of the giants in the icy north! The Midgard Heroes Handbook for 5th Edition has everything you need to create a character for a 5th edition
(RRP is £30.99)
Dungeons And Dragons RPG: Midgard Sagas
Midgard Sagas presents six 5th-edition adventures for characters from levels 3 to 8. All six adventures were originally designed to be playable in a convention time slot of four to six hours, so they're packed with fast action.
No. of Players: 4 to 6
Levels: 3 to 8
(RRP is £19.99)
Dungeons And Dragons RPG: Module 1: Glitterdoom
Centuries ago, the glitterdoom came to the dwarves of Steelhand Clan! This divine curse transformed the dwarves into hellish forms with an insatiable greed for gold. Now, a chance encounter breaks open long-sealed gates to unleash the glitterdoom again. Can your adventurers delve into the forgotten
(RRP is £7.99)
Dungeons And Dragons RPG: Module 2: Fey Sisters Fate
The cries of battle echo in the rustic wilderness, as a pair of fey sisters defend the ancient Briarwood against invaders. When the town of Bur Hollow sends militia men to support their fey allies, they disappear without a trace. The adventurers must enter the Briarwood and save them!
Dungeons And Dragons RPG: Module 3: The Pillars Of Pelagia
Along the windswept sea coast are several natural stone columns, sacred to the Sea Goddess Pelagia. One of these pillars is the tower of a reclusive wizard, a devout follower of Pelagia. But the wizard has gone missing, and the locals suspect foul play. Surely a powerful wizard must have many enemies!
Dungeons And Dragons RPG: Module 4: War-Lock
Devilish sorcery and ancient steel merge in the form of a reborn menace rising in the wild hills on civilization’s verge. As the badlands burn with wildfire, an arcane warlord gathers his monstrous troops under his tattered banner. He is rumored to be immortal, and it will take tremendous bravery,
(RRP is £7.99)
Dungeons And Dragons RPG: Module 5: Into The Dragons Maw
Your stalwart band treks through the trackless jungle seeking the Dragon’s Maw Waterfall. At the base of the falls, behind a massive curtain of water, is rumored to be the cavern lair of a great wyrm. The local Xulmec tribesmen say the great dragon has not been seen in nearly 100 years, so perhaps
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