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10 Minute Heist Card Game: The Wizard's Tower
Move through the Wizard's Tower and take items before your fellow thieves do! Balance the curses you receive and the value of items.
No. of Players: 2 - 5
Duration: 10 minutes
Min. Age: 8
(RRP is £19.99)
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10 Minutes To Kill Card Game
10' to Kill is a deduction game for 2-4 players that's played in about ten minutes. There are 16 characters on the board, and each player secretly embodies one of them. Each player also has three secret targets they must eliminate, without being discovered. The players have two actions each turn
No. of Players: 2 - 4
Min. Age: 14
(RRP is £16.99)
100 Swords Card Game: The Blue Mammoth's Dungeon
100 Swords: The Blue Mammoth's Dungeon is a sword based dungeon crawling micro deck builder! Load up with as much as you can carry and run head first into the dungeon, exploring rooms and revealing monsters, all while keeping track of hidden treasures and swords! Each turn presents a new puzzle as
No. of Players: 1 - 2
Duration: 25 minutes
Min. Age: 13
(RRP is £13.99)
100 Swords Card Game: The Red Dragon's Dungeon
100 Swords: The Red Dragon's Dungeon is a sword based dungeon crawling micro deck builder! Load up with as much as you can carry and run head first into the dungeon, exploring rooms and revealing monsters, all while keeping track of hidden treasures and swords! Each turn presents a new puzzle as
100 Swords Card Game: The Chroma Dragon's Dungeon Builder Set Expansion
You can use Dungeon Builder Sets to spice up your dungeon. Each set contains 15 cards (including a new Boss) that can be slapped onto a standalone dungeon to lengthen your game and add new challenges and puzzles to solve! The Chroma Dragon Dungeon builder set is another good all-around set!
(RRP is £7.49)
100 Swords Card Game: The Darkness Dungeon Builder Set Expansion
You can use Dungeon Builder Sets to spice up your dungeon. Each set contains 15 cards (including a new Boss) that can be slapped onto a standalone dungeon to lengthen your game and add new challenges and puzzles to solve! The Darkness Dungeon Builder Set focuses heavily on vaporizing and hiding cards.
100 Swords Card Game: The Glowing Plasmapede's Dungeon Builder Set Expansion
You can use Dungeon Builder Sets to spice up your dungeon. Each set contains 15 cards (including a new Boss) that can be slapped onto a standalone dungeon to lengthen your game and add new challenges and puzzles to solve! The Glowing Plasmapede Dungeon Builder Set is a good all-around set of cards.
100 Swords Card Game:The Magic Computer's Dungeon Builder Set Expansion
You can use Dungeon Builder Sets to spice up your dungeon. Each set contains 15 cards (including a new Boss) that can be slapped onto a standalone dungeon to lengthen your game and add new challenges and puzzles to solve! The Magic Computer Dungeon Builder set focuses on computer themed cards that
12 Days Card Game
12 Days, a Christmas-themed trick-taking card game. Inspired by the iconic Christmas carol “The Twelve Days of Christmas” and designed by James Ernest and Mike Selinker, 12 Days is ingrained with familiar play patterns of traditional card games, making it feel like a true holiday classic.
No. of Players: 3 - 5
Duration: 15 to 20 minutes
(RRP is £9.99)
13 Ghosts Card Game
The ghosts are fighting over who will rule the haunted mansion. The winner will be the one with the best hiding place!
(RRP is £7.99)
13 Minutes Card Game: The Cuban Missile Crisis
13 Minutes is a card-driven micro game with tough decision.
No. of Players: 2
Duration: 13 minutes
Min. Age: 10
(RRP is £8.99)
1655 Habemus Papam Card Game
In 1655 - Habemus Papam, players are at a papal election. The conclave of 1655 is the theme in this new card game from DDD Verlag. Here players will try to have the most votes and see the rise of the white smoke. Whoever has the most votes wins and is proclaimed the new pope.
Content: 120 playing
No. of Players: 3 - 4
Duration: 30 to 45 minutes
3 Secrets Card Game
In the cooperative game 3 Secrets, players want to unravel the three secrets of an unresolved case before time runs out. One of the players plays the role of informant and knows the truth about the case: They know which secrets need to be discovered and try their best to help you guess them correctly.
No. of Players: 2 - 8
Duration: 15 minutes
(RRP is £12.99)
3 Wishes Card Game
Wishes is a party/family game for 3-5 players that plays in 3-5 minutes. With simple rules, this memory, intuition and bluffing game is as much about playing the game as it is about playing the other players. A poker face will go a long way – well, not too long, since the game may last only three
Duration: 3 to 5 minutes
(RRP is £5.99)
3012 Deck Building Card Game
The year is 3012. It's been a millennium since the Armageddon. Deep in the Yucatan jungle, humanity has mutated, degenerated, and segregated into five clans: Jaguar, Snake, Monkey, Gar, and Bat. These clans now battle it out for dominance in the region, cooperating when it suits them and actively
Duration: 45 to 60 minutes
Min. Age: 15
(RRP is £34.99)
51st State Card Game: Master Set
51st State: Master Set marks the rebirth of the 51st State line, with this set containing 88 cards from the original base game, and 50 cards each from both the New Era and Winter expansions; one of these expansions can be mixed with the cards of the base game, but not both at the same time. The entire
No. of Players: 1 - 4
Duration: 60 to 90 minutes
(RRP is £39.99)
51st State Card Game: Scavengers Expansion
In 51st State: Scavengers, nothing is lost forever — meaning that you can now search the discard for valuable locations and leverage them for use in your State.
51st State: Scavengers, the first expansion for 51st State: Master Set, is based on the previous 51st State expansion Ruins. This
(RRP is £14.99)
6 Nimmt Card Game
Using a deck of cards numbered 1 to 104, players are given a hands of cards and then four more are played face up in the middle of the table. Players secretly pick one of their cards, revealing those picks simultaneously, and then in ascending order the cards are added to those in the middle of the
No. of Players: 2 - 10
Duration: 45 minutes
(RRP is £11.99)
60 Seconds To Save The World Card Game
Expected 27/09/2017 (liable to change without notice), see our Terms for Pre-Orders.Orders containing pre-order items are held until all items are available, there is a postage option for most UK Customers to have an order split into 2 deliveries.
The day we have been dreading is finally upon us...We need you, our fearless leader, more than ever. You have been hustled down into the command bunker to lead the world to salvation. For you see, something catastrophic has happened and the world is only ONE MINUTE from ending! You and the other
No. of Players: 2 - 6
(RRP is £24.99)
7 Wonders Card Game (Seven Wonders Card Game)
7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player, as in Fairy Tale or a Magic: the Gathering booster draft. Players reveal their cards simultaneously, paying resources if needed or
No. of Players: 2 - 7
Duration: 30 minutes
(RRP is £37.99)
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7 Wonders Card Game: Babel Expansion
All civilizations have their eyes turned towards the horizon as the prestigious Tower of Babel is erected slowly toward heaven. Each player can decide whether or not to bring assistance to this emergent civilization by participating in the construction of the tower and its surrounding monuments.
(RRP is £29.99)
7 Wonders Card Game: Cities Anniversary Pack
The 7 Wonders: Cities Anniversary Pack is a mini-expansion for 7 Wonders and 7 Wonders: Cities that contains fifteen new buildings, including a memorial, a customs office, a counterfeiter's office, and a smuggler's cache.
(RRP is £5.99)
7 Wonders Card Game: Cities Expansion
7 Wonders: Cities, the second expansion for 7 Wonders, includes optional team rules, a new type of card (black, representing the remains of cities), and new cards of old types (two new wonders: Petras and Byzantium, new guild and leader cards associated with black cards). This expansion is more aggressive,
7 Wonders Card Game: Leaders Anniversary Pack
The 7 Wonders: Leaders Anniversary Pack is a mini-expansion for 7 Wonders: Cities and 7 Wonders: Leaders that contains fifteen new leaders, including Gorgo, Cornelia, Enheduanna, and Roxana.
7 Wonders Card Game: Leaders Expansion
In 7 Wonders, players get hands of cards, pick those that will help them build their City and pass the rest to their neighbor. Their goal: build commercial ties, strengthen their military might and build their Wonders.
Leaders introduces in the game notable personalities, who offer various
7 Wonders Card Game: Wonder Pack
In the 7 Wonders Wonder Pack, players will obtain four new wonders to play with the base game: Stonehenge, Abu Simbel, The Great Wall of China, and a new version of Manneken Pis.
7 Wonders Card Game: Play Mat
The 7 Wonders: Playmat is an organizing tool for players who don't just want to drop the counters and cards from 7 Wonders and its expansions any old place. This 7 Wonders: Playmat has room for the base game cards, the Leaders deck, the central Babel game board, the large wonder cards from Babel,
(RRP is £21.99)
7 Wonders Duel Card Game
Develop your science and your army, construct prestigious buildings, and lead your civilization to victory. 7 Wonders Duel is a complete game set in the world of 7 Wonders, created specifically for 2 players.
(RRP is £22.99)
7 Wonders Duel Card Game: Pantheon Expansion
Pantheon enables you to recruit deities from five different ancient Mediterranean cultures to become patrons of your developing city.
This is not a stand-alone game. A copy of 7 Wonders Duel is required to play.
(RRP is £16.99)
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