Aspiring young mages from all the nations of Etheria flock to Sistarra, the Grand Academy of Magic. Students are trained in the ancient secrets of magic, and choose which path they will follow. Those who hope to gradate must hone their knowledge and skills, and compete in combat to prove their worth.
Through communion with the Elemental Lords, the Elementalist gained mastery of air, earth, fire, and water. He can craft golems as well as summon pure elemental spirits and raw elemental attacks as well.
Contents:2 Mage Cards70 Spell CardsGame MarkersRules and Codex
No. of Players: 2
Min. Age: 14