A train game set in ancient Egypt!
In a slightly satirical turn, Cleopatra's Caboose uses many well-known Euro-mechanics. In this game, players place trains, construct buildings and utilize the special abilities of Egyptian Rail Baron Gods to build a network of rail throughout Ancient Egypt to deliver fruits to cities that demand them. However, players must be mindful of several things while playing the game. They have a limited number of actions, money and time. Money is used to win crucial auctions and place trains (and to construct the occasional Pyramid), while fruits provide money to the shrewd player who delivers them, or allows a player to construct buildings which will provide victory points and possibly increase a city’s Prestige.
At the end of the game, a final tallying of trains around cities and money in a player’s treasury will provide additional victory points, with possible bonus victory points for different types of buildings constructed and different types of fruits obtained. The player who can manage everything the most efficiently and gain the most victory points is the winner and becomes the new Emperor of Ancient Egypt!
KNOWN ISSUES: sorry for these errors.
1) There are no score markers as mentioned in the rulebook - we had decided that using your trains would be the way to go but we did not reflect the changes in the rules and packaging.
2) the scoreboard. you only count the green and black spaces. The corners of "sand" are there for looks but realized recently that players will count them as scoring spaces. Ignore these "sand traps" when counting score.
Contents: 1 game board, 5 player aid boards, 12 double-sided City prestige markers, 60 card City deck, 59 card Auction deck, 10 Building markers, 6 Pyramid markers, 100 Trains, 5 Turn Order markers, 1 Starting player figure, 35 fruit cubes, 7 Egyptian Rail Baron God cards, 1 black cloth bag, money, rules
No. of Players: 3 - 5
Min. Age: 10