Transport your games to the fast-growing city of Jinja, situated along the shores of Lake Victoria. There, the nations of the Sub-Saharan League have gathered a small army of workers. Their tasks? To help the world's second beanstalk grow through and out of its early stages of construction. To replicate the closely held secrets of Weyland's buckyweave. And to raise the colossal tower until it brushes against the heavens.
But while so much of the city's activity aims toward the skies and beyond, there's plenty happening on the ground—and behind the locked doors of Jinteki's Kisu2 Hospital. Bacteria and viruses (both physical and virtual) feature heavily in Down the White Nile, and you'll also find a new Shaper identity, programs, ice, a devious ambush, and an agenda that pays the Corp even if the Runner steals it. Altogether, the cards from Down the White Nile reinforce the Kitara Cycle’s on the tense interactions between Corp and Runner, raising the stakes and layering them in new bluffs and stratagems.