Minutes to Midnight is a standalone game. It is part of The Manhattan Project line from Minion Games.
20 years after the end of The Manhattan Project, the superpowers of the world are embroiled in another vicious arms race. Manufacturing nukes is no longer an obstacle; all nations are now capable of churning them out at a rapid pace. The challenge of this era lies in the development of various delivery systems called the "Nuclear Triad:" strategic bombers, ballistic subs, and land-based ballistic missiles.
Each player represents one of the superpowers in the arms race. At staged intervals, scoring is conducted in one of 4 categories:
Strategic BombersBallistic SubmarinesICBMsShort-range missiles deployed to third world nationsIn addition to earning points for deploying nukes during the scoring rounds, players can also earn defensive bonuses for mitigating the risks imposed against them.
The game ends after all of the scoring events have been completed. The player with the most points is the winner.
To help along the way, you will recruit 4 different kinds of workers:
Laborers, which operate your buildingsSpies, which operate your opponents' buildings for your gainPoliticians, which produce tax revenue and gain control over third world nationsGenerals, which deploy your bombers, subs, and overseas missilesYou will also construct and operate 6 different kinds of buildings:
Factories, which produce submarines and aircraftResearch Facilities, which allow you to improve your position in 5 different technology tracksReactors, which produce nukesSilos, which are armed with ICBMsTest Sites, which allow you to detonate nukes in your own territory for pointsABM Launchers, which earn defensive bonuses against various threats
No. of Players: 2 to 5
Min. Age: 13