Nations - The Dice Game is a dice-driven variant of the civilization building game Nations. As in the original game, every player strives to build the mightiest and most successful civilization, each on their respective game board. Familiar features include civilian- and military buildings, advisors, colonies, and wonders. The available buildings are defined by the players' dice, and the resources they "produce". Advisors, colonies and wonders give points and chips that may once per turn be exchanged for rerolls or resources.
Contents: 33 Chits; 44 6-sided dice; 1 4-sided die; 8 Wooden player markers; 12 Event tiles; 60 Progress tiles; 4 Player order/overview cards; 4 Player boards; 1 Score board; 1 Progress board; rulebook.
No. of Players: 1 to 4
Min. Age: 14