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Six cards are dealt to each player, the remaining cards become the draw pile. The first player places any one of their cards face up next to the draw pile. This is the ‘call card’, and, as cards are placed on top of this, they become the call card. On each players turn, they must place a card on top of the call card. This must have either the number or symbol in common with the current call card. If this is not possible, a player must take a card from the draw pile. A WHOT! card will help you out of any sticky situations, as this can be placed on ANY calling card. It also puts you at an advantage as you can then declare what symbol must follow – often to the hindrance of your opponents. The game ends when one player has no hand held cards left.
No. of Players 2 - 6
Duration: 30 minutes
Min. Age: 5
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