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TCS: Canadian Crucible: Brigade Fortress At Norrey

MP216: TCS: Canadian Crucible: Brigade Fortress At Norrey is Out of Stock
TCS: Canadian Crucible: Brigade Fortress At Norrey Details and Review

Canadian Crucible is a new entry in the Gamers Tactical Combat Series (TCS) depicting the Canadian defense of Norrey on D-Day +2 (June 8, 1944) against a counterattack spearheaded by Grenadiers of the 12th SS Panzer Division.

The battle depicted here begins on D-Day +2, June 8th, and continues for the next 3 days and was known by the Germans as the First Battle for Caen. The situation unfolds with the 7th Brigade of the 3rd Canadian Infantry Division dug-in on its D-Day objectives. Aware of the resounding defeat that the 9th Brigade suffered the previous day at the hands of the Hitler Youth, the 7th prepares a Fortress around Bretteville, Norrey and Putot. The soldiers of the Regina Rifles and the Royal Winnipeg Rifles, still under strength from their D-Day losses, wait their turn for the inevitable encounter with the Grenadiers of the 12th SS Panzer Division. The Canadian must hold their thin red line at all cost as failure to do so could result in a serious set back affecting the invasion time table and loss of the initiative to the Germans.

This game is a well-balanced, 1-map fight between the highly motivated 12SS Hitlerjugend and their equally motivated Canadians who are determined to preserve and expand their D-Day bridgehead.

Canadian Crucible includes:

  • Devastating Naval Bombardment
  • Variable Events Table
  • Historical and free setup options
  • Panzer Meyer
  • Discarding Sabot rounds
  • Radio jamming
  • Captured battle plans

    Components:

  • Tactical Combat Series - Series Rulebook
  • Canadian Crucible - Game Specific Rulebook
  • Two Charts and Tables Booklets
  • Four player aid cards
  • 24"x32" Color Game Map
  • 560 Counters
  • 5 Scenarios
  • Box and Dice

    The Tactical Combat Series (TCS) contains realistic, playable games of specific World War II actions. The game system was designed to handle two roughly regimental-sized forces in battles lasting a day or two.

    The systemís emphasis is on command and combined arms effects, with a relatively simple set of combat and movement systems. Designed to simulate the experience of combat command without burdening a player with cumbersome detail. The command rules impose realistic limits on the playerís ability to rapidly change missions.



    No. of Players 2

  • GL Price: £35.99        (RRP is )

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