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Neverwhen d20 Campaign System


Neverwhen is a d20 Campaign system that uses Wizards of the Coast’s open license. It allows players and gamemasters to take items and/or characters from any d20 setting and use them in their own campaign. In addition we have provided a storyline that allows the inclusion of your campaign.

Feature List:

6 New Races

  • Hylathans - Hylathans are winged reptiles that are believed to be related to dragons.
  • Living Constructs - Living constructs are sentient organic machines that come in three different models: Warrior, Worker, and Scientist.
  • Mutant Humans - Mutant humans have had their genetic structure altered either by accident or intentionally, to give them special abilities.
  • Orks - Orks are green-skinned humanoids that have a talent for getting into trouble.
  • Techno-Dwarves - Techno-dwarves are thin (by dwarven standards) dwarves that are more interested in science and technology than mining.
  • Xenoforms - These are bipedal animals.

    7 New Classes

  • Medic – Psionic healers and physicians.
  • Scholar – a scientist and adventurer with the ability to teach others.
  • Scout – a woodsman that specializes in stealth.
  • Soldier - Professional warriors skilled not just in offense, but also in the building of defenses.
  • Techno-Mage – Magicians that combine magic and technology.
  • Trans Dimensional Magi – Magicians that specialize in trans dimensional magic, a new form of magic introduced in Neverwhen.
  • Tribal Warriors – Primitive warriors that can specialize in Two Weapon Fighting, Archery or being a berserker.

    Additionally:

  • New Type of Familiar: Techno Familiar. Techno Familiars are technological devices that are magically enhanced to act as a familiar to a character.
  • 10 New Advanced/Prestige Classes: Including Arcane Gunman, Bodyguard, Navigator and Manzala Ranger (Recruit).
  • New Wounds system: That imparts a sense of mortality to characters without removing the epic feel of the system.
  • A system for balancing differences between d20 settings.
  • Mutations: More than 70 mutants for the Mutant Human race.
  • A point based system for balancing mutations.
  • Edges and Hindrances: A system for customizing characters.
  • New Skills: 14 new skills such as Pilot, Astrogation and repair.
  • New Feats: Over 90 new feats.
  • Availability: A system for determining how difficult it is to location an item.
  • Stacking Armor: rules that allow characters to wear multiple layers of armor.
  • New equipment: Large amounts of new weapons and equipment. Including rules on Smart Missiles, Powered Armor and a new type of armor that protects against spells.
  • Cybernetics: Rules for cybernetically enhancing characters.
  • Extended Combat Rules: These extended combat rules cover force fields, fire arms, burst fire, autofire, grenades, explosives, morale for NPC/Monsters, non-lethal damage and much more.
  • Vehicle Combat: Rules for handling vehicle combat and modifying vehicles.
  • New Magic System: A new magic system is introduced “Trans Dimensional Magic” This system allows mages to cast spells by expending Hit Points and Wounds.
  • New Spells: Loads of new spells for the Techno-Mage and Trans Dimensional Magi classes.
  • New Magic Items: 50+ new magic items and abilities for magic items. Such as the Magazine of Holding and the Rotary Magazine.
  • A detailed history of Manzala and the Neverwhen Universe.
  • New Guilds and Organizations: 11 new guilds/organizations that are based in the city of Manzala.
  • Maintenance: Rules for simulating wear and maintenance on vehicles and powered armor.
  • Zero Gravity: Rules for combat and survival in zero gravity environments.
  • New Creatures: 29 new creatures including Trans Dimensional Couatl, Hydradjinn and Wendigo.
  • Background Skills: Rules for assigning characters background skills based on their home realm/world.
  • Rules on including the base d20 classes in your trans-dimensional campaign.
  • A Memorial page for Seattle artist Bear Brown
  • Storyline: Includes rules and storyline for travelling between d20 campaign settings

    GL Price: £17.49        (£17.14 after automatic discount!, RRP is £20.99)

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    Neverwhen d20 Campaign System