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Hero RPG: UNTIL Sourcebook HER208: Hero RPG: UNTIL Sourcebook is on Sale

The United Nations Tribunal on International Law has been the UN's peacekeeping and law enforcement arm for several decades. Among other things, it investigates supercrimes, pursues supervillains, and helps to protect Humanity from alien invasion. This organizations book describes it in detail, including its policies, powers, leaders, other prominent NPCs, divisions, technology, vehicles, and superheroes.



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Hero RPG: UNTIL Sourcebook
Heroes of High Favour: Dwarves BAD2101: Heroes of High Favour: Dwarves is on Sale

Deep within their mountain fortresses, the dwarves toil away at their craft, turning precious ore into works of priceless beauty. Yet these are not mere artisans, for they are the masters of yet another skill: the art of warfare. For every gold coin that flows into the halls of the dwarven lords, there stands at the ready a grim-faced dwarven warrior prepared to defend it with his very life.

Each book in the HEROES OF HIGH FAVOR series contains a toolkit of additional feats, skills, concepts, and prestige classes to encourage the exploration of your race's favored class. DWARVES features background information and role-playing tips for ten unique dwarven prestige classes, as well as new feats, fighting styles, and dwarven runes. Of course, you will also find an extensive section on dwarven craftsmanship, including weapon and armorsmithing rules. You can create entirely new kinds of masterwork weapons and armor, crafted from the finest dwarven steel, mithral, and adamantine.

HEROES OF HIGH FAVOR: DWARVES is the definitive sourcebook for dwarven player characters of every kind.



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Heroes of High Favour: Dwarves
Heroes of High Favour: Halflings BAD3104: Heroes of High Favour: Halflings is on Sale

Heroes of High Favor: Halflings continues to explore 3e's new and interesting take on these vagabond rogues. Like all books in this series, the generous offering of new feats, skills, and prestige classes are supported with new rules exploring everything from the fine art of improvisational trapmaking to halfling slang and grafitti.



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Heroes of High Favour: Halflings
Heroes Unlimited 2nd Edition PAL500: Heroes Unlimited 2nd Edition is on Sale

There has never been a single superhero RPG book, like Heroes Unlimited, that enables players to create virtually every type of hero imaginable ... Mutants, superhumans, alien visitors, super-sleuths, weapon masters, cyborgs, robots, psychics, masters of the mystic arts, super-soldiers, genius inventors, and even crazy heroes. Heroes Unlimited, 2nd Edition, there ain't nothing like it. But don't take our word for it. Pick up a copy and see for yourself.



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Heroes Unlimited 2nd Edition
Hyperconscious: Explorations in Psionics WW16152: Hyperconscious: Explorations in Psionics is on Sale

Dream Is the Gate, Mind the Fuel, and Time an Illusion

The institution known as the Oraculus splinters, sundering the Seven Seers. Now, each Lone Seer decries the others as frauds, proclaiming unique revelations of future eras - a future that whispers back secrets of unimaginable power! Are these visions true, or merely nightmare-induced dreams?

More From the Master of d20 Psionics!

Discover Bruce Cordell's latest imaginative adventure, for 7th-level characters. Hyperconscious unveils valuable game material during play, from new psionic prestige classes and dozens of new psionic powers to monsters and items - including "dreamstained" items. Plus, discover more about the insidious entity known as the Dark Plea. Hyperconscious also updates the psionics source material from Bruce's EN-World Award-winning If Thoughts Could Kill and Mindscapes, making it essential for v.3.5 psionics players!



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Hyperconscious: Explorations in Psionics
Into The Black: A Guide to Below BAS1015: Into The Black: A Guide to Below is on Sale

Deep below the surface, a new world awaits. While the plants and animals of the lands above bask in the warm glow of sunlight, the wildlife and creatures that dwell in eternal darkness must find different sources for nourishment. Adventurers that seek lost treasures within this realm are advised to familiarize themselves with this environment, lest they themselves become food for one of the dark realm's many predators.

Into the Black details this underground realm, providing ecological details as well as new monsters, races, magic items, and other game-oriented materials that both players and DMs need to expand their games.



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Into The Black: A Guide to Below
Into The Blue: A Guide to Water BAS1020: Into The Blue: A Guide to Water is on Sale

Waters poise a different kind of challenge to campaigns. Long viewed as merely a barrier between nations, the murky deep serves as a brief sideline while on the hunt for true adventure in more earthy climates. Plate-clad warriors look toward a ship with a sense of dread, knowing full well their chances of survival should they fall overboard during a shipboard skirmish.

Into the Blue continues our series of books focusing on adding detail and wonder to the various terrains of a world. No longer will heroes veer away from an adventure beneath the waves; no longer will the seas only be mentioned in passing reference. New prestige classes, magic items, substances, equipment and more await those brave enough to embrace the waves.



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Into The Blue: A Guide to Water
Jeremiah RPG MGP1600: Jeremiah RPG is on Sale

“It's been 15 years since a strange disease wiped out all of the adults and left us kids to fend for ourselves. Now I am moving ahead, through the past.”

Fifteen years after a mysterious disease called The Big Death wiped out everyone over the age of puberty, a loner named Jeremiah, joined by his cynical friend Kurdy and new mysterious traveller Mister Smith, makes his way among the survivors, warring rival social factions of young people who must learn to make their own way without the wisdom of those who came before them. Jeremiah works to build a new world of hope from the ashes of the old...an ordinary young man destined to become an extraordinary hero.



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Jeremiah RPG
Kingdoms Of Kalamar: Stand and Deliver KEN1115: Kingdoms Of Kalamar: Stand and Deliver is on Sale

The adventurers become embroiled in a tragic tale of forbidden love among different social classes and soon find themselves sent out to rescue the young lovers from the haunted ruins of Guvlven in this first level adventure set in the Kingdoms of Kalamar campaign setting.


No. of Players: 4 - 6
Levels: 02-Jan

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Kingdoms Of Kalamar: Stand and Deliver
Kingdoms Of Kalamar: Villain Design Handbook KEN1004: Kingdoms Of Kalamar: Villain Design Handbook is on Sale

This Kingdoms of Kalamar supplement is perfect for the Dungeon Master who wants to easily create fantastic villains with detailed histories and motives. This is more than simply a book of NPCs! This handbook contains dozens of new villain archetypes that DMs can use as a foundation for creating their own villain, prestige classes, feats and anti-feats, as well as information on giving villains real motivations and obsessions, the criminal psychology of the villain, the villain's place in society, building levels of intrigue, how to avoid common stereotypes, prestige classes, feats, anti-feats and more!



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Kingdoms Of Kalamar: Villain Design Handbook
L5R RPG: Complete Exotic Arms Guide AEG3046: L5R RPG: Complete Exotic Arms Guide is on Sale

The Complete Exotic Arms Guide is a compendium of weapons used by samurai, and others, in Rokugan beyond the ever-present katana. From the tetsubo-wielding legions of the Crab Clan to the elite jitte style practiced by the Doji magistrates to the bizarre gaijin weaponry mastered by the Unicorn, this book contains dozens of new and improved weapons ready for use in any d20 campaign.



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L5R RPG: Complete Exotic Arms Guide
L5R RPG: Creatures Of Rokugan AEG3104: L5R RPG: Creatures Of Rokugan is on Sale

Fully compatible with Dungeons and Dragons Oriental Adventures

"Eight million spirits call our world home. Most of them are harmless; we don't even notice them. But with eight million it doesn't take many to cause trouble."-The Gakiken

Shape-shifting tricksters. Foul name-bound demons from the depths of Jigoku. Blood-drinking ghosts. Faceless spirit armies driven only by vengeance. These are only a few of the creatures that stalk the Jade Empire.

Creatures of Rokugan is a great resource for Legend of the Five Rings fans or Dungeons and Dragons players looking for something new and unexpected. Fans of Asian fantasy will love this book, which contains dozens of creatures familiar to players of the Legend of the Five Rings collectible card game and role-playing game, updated to the Oriental Adventures rules. Also contains advanced rules for playing Naga, Nezumi (Ratlings), kenku, goblins, and other strange races as player characters, as well as new feats and prestige classes for monstrous characters.



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L5R RPG: Creatures Of Rokugan
L5R RPG: Rokugan d20 Companion AEG3103: L5R RPG: Rokugan d20 Companion is on Sale

The award-winning Legend of the Five Rings setting in the enormously-popular d20 System!

This 224-page hardcover supplement picks up where Oriental Adventures leaves off, going ever deeper into the world of the Emerald Empire. Rokugan is completely compatible with the Dungeons and Dragons, 3rd Edition, and the d20 System, including not only a wealth of world material for GMs and players, but also new core classes, new prestige classes, new skills and feats, new spells, and far more. Learn the stories and history of Rokugan; meet its heroes and join their ranks. Includes conversion rules, so you can play with existing L5R RPG characters in the new system.

· Follow-up and strong tie-in to eagerly-awaited Oriental Adventures book.

· Conversion rules means product will appeal both to existing fans and to new fans arriving through Oriental Adventures.

· This is a can't miss product for anyone purchasing Oriental Adventures!



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L5R RPG: Rokugan d20 Companion
L5R RPG: Secrets of the Mantis AEG3034: L5R RPG: Secrets of the Mantis is on Sale

Secrets of the Mantis is an incredible sourcebook containing a treasure trove of information specific to Mantis Clan campaigns. Provinces, customs, history, and important individuals are explored with depth not available in past books. This book not only serves as a player's guide to being a Mantis but equally as a GM's guide for creating adventures set in Mantis territories. Includes a special Secrets chapter containing unrivaled mysteries of the Mantis.



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L5R RPG: Secrets of the Mantis
L5R RPG: The Way of the Lion AEG3010: L5R RPG: The Way of the Lion is on Sale

The Way of the Lion is designed to give new perspectives and background on the Lion Clan. It includes new schools, ground-based military tactics for large units and new techniques for the Lion Bushi and Shugenja.



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L5R RPG: The Way of the Lion
L5R RPG: The Way of the Shadowlands AEG3031: L5R RPG: The Way of the Shadowlands is on Sale

The Way of the Shadowlands gives L5R RPG players a chance to role-play as the monsters of myth and legend. Whether as a character hag-ridden by the Shadowlands Taint, a maho-tsukai, or one of the Lost Moto from the Unicorn family, Way of the Shadowlands gives players the chance to explore the darker side of Rokugan.



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L5R RPG: The Way of the Shadowlands
L5R RPG: Way of the Thief AEG3044: L5R RPG: Way of the Thief is on Sale

There are those in Rokugan who do not care for politics, war, or honor beyond the personal advantage they can gain from them. They care only for wealth and power, the kind that cannot be gained through honorable means. From the secret opium dens that lie hidden in the hearts of major cities to the bandit outposts that dot the countryside, explore the seedy underbelly of Rokugan that most samurai deny exists.

Way of the Thief explores the heretofore hidden criminal societies that exist in Rokugan. It contains all the information needed to run a dishonorable campaign, or it can be used to provide truly developed and unique opponents for magistrates and honorable samurai.



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L5R RPG: Way of the Thief
Legacy of the Blood: Great Families of the Core WW15031: Legacy of the Blood: Great Families of the Core is on Sale

Born to Greatness and Darkness

A few great and nefarious lineages hold the reins of power in the domains of Ravenloft’s Core. What is it like to share their blood, their secrets, their strengths and the curses that shadow their lives?

Their Secrets Come to Light and Life

This book explores the histories of some of the Core’s most powerful families. In addition to a history of each family, this sourcebook contains prestige classes, family feats and special requirements for playing individuals whose names carry great weight in Ravenloft.



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Legacy of the Blood: Great Families of the Core
Legends and Lairs: Necromantic Lore FFGDD35: Legends and Lairs: Necromantic Lore is on Sale

Following in the footsteps of Draconic Lore, this book contains more than thirty new undead, with half a dozen templates among them. These ghastly creations will haunt your players' dreams for years to come. They can cower before the soul-destroying power of the necromentals, or flee before the ming-shattering horror of the atrocity wight. Only a lucky few will sruvive to seek help from the guiding spirit and legion of the dead, but those who fall in combat may rise again as a foreverjack or an eternal confessor.

The undead in this bestiary were created to fill specific roles in your campaign. Whether you need a particularly challenging encounter to spring on your players or just want to add a touch of exotic flair to your world, Necromantic Lore has just the undead you're looking for.



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Legends and Lairs: Necromantic Lore
Legends and Lairs: Path of Faith FFGDD36: Legends and Lairs: Path of Faith is on Sale

Path of Faith is the fourth and final book in Fantasy Flight's new line of character class sourcebooks for the d20 System. Characters of Faith such as Druids, Clerics and Paladins will now have all the tools they need to defeat their enemies and spread tthe word of their patrons. Path of Faith presents a host of new and exciting options for these characters, including new class abilities, ecclesiatical organisations, new feats, prestige classes, high level legendary classes and rules for Paladin mounts, holy symbols and much more.



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Legends and Lairs: Path of Faith
Legends and Lairs: Path of Shadow FFGDD34: Legends and Lairs: Path of Shadow is on Sale

Path of Shadow is the third book in Fantasy Flight's new line of character class sourcebooks for the d20 System. The bestselling Traps & Treachery gave DMs plenty of tricks to spring on Rogue characters, and now it's time to turn the tables in the player's favor! Path of Shadow presents a host of new and exciting options for rogue characters, including new class abilities, rogue organizations, new uses for core skills, new feats, prestige classes, high-level legendary classes, and rogue equipment and magic items.



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Legends and Lairs: Path of Shadow
Legends and Lairs: Portals and Planes FFGDD44: Legends and Lairs: Portals and Planes is on Sale

This invaluable sourcebook provides DMs and players everything they need to create and run planar adventures and campaigns.

  • Complete rules and guidelines for creating characters skilled at plane travel and world-hopping, as well as new prestige classes, feats, spells, and magic items.
  • Comprehensive descriptions of several different portal types, including their traits, characteristics, and game statistics.
  • Rules and guidelines for designing an endless variety of new worlds and planes.
  • Guidelines for altering existing creatures to create planar variants, and complete descriptions of many new extraplanar monsters and allies.



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  • Legends and Lairs: Portals and Planes
    Legends and Lairs: Schools of Illusion FFGDD38: Legends and Lairs: Schools of Illusion is on Sale

    School of Illusion contains everything you need to make illusion magic a key component of your game. Featuring more than 60 new spells including the mind-twisting might of apocalypse, School of Illusion brings the concept of divine domains to arcane spellcasters in the form of “disciplines.” Illusionists can now master invisibility, terror, true illusion, and six other disciplines on their path to ultimate power. Best of all, the visual guide to illusions shows at a glance which senses a spell affects. Whether you’re customizing your very own illusionist’s robe or wielding the awesome might of the staff of the illusionist, you’ll never look at illusion magic the same way again.



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    Legends and Lairs: Schools of Illusion
    Legions of Hell GRR1005: Legions of Hell is on Sale

    Chris Pramas is going to Hell...again. The author of the popular AD&D Guide to Hell returns to the pit in this 64-page sourcebook. This time the focus is on the inhabitants of the nine layers. In Legions of Hell, you'll find page after page of new foes, stunningly illustrated by top artists in the field. Full d20 System stats make this book a must for the serious fantasy roleplayer.



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    People who bought this item also bought:
    1. Aces and Eights: Shattered Frontier RPG (Hardcover)
    2. Dark Heresy Warhammer 40K RPG
    Legions of Hell
    Lords of the Peak: The Essential Guide to Giants PCI1105: Lords of the Peak: The Essential Guide to Giants is on Sale

    No fantasy campaign is complete without the behemoths of the world: Giants. Whether they're living relics of a bygone age, the children of the gods, or just colossal enemies of mankind, giants have a role to play. But not all fantasy campaigns are alike, which is where The Lords of the Peaks: The Essential Guide to Giants comes in.



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    Lords of the Peak: The Essential Guide to Giants
    Magic AEG8512: Magic is on Sale

    The mysteries of magic are infinite. Magic details the lesser known forms of magic: Witchcraft, Thaumaturgy, Dwarven stone mages, Elementalism, Chi Masters, and more. With details on creating your own spells and magic items and rules for new spell casters, this book picks up where the Player's Handbook left off. Magic is the perfect addition to any campaign.



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    Magic
    Maze Of Zayene 2: Dimensions of Flight WW08381: Maze Of Zayene 2: Dimensions of Flight is on Sale

    A Search for Four Keys

    Having escaped from the maze,our heroes now flee for their lives up mountainous peaks not of this world,to a land of blue ice and deadly elemental forces,through ancient deserts where the winds whisper of death,and to the not-so-Happy Hunting Grounds where their ultimate challenge awaits!

    Hang on for the Ride

    The Maze of Zayene™ part 2,Dimensions of Flight, is the second in a four-part series by award-winning game designer Robert J.Kuntz.It describes Zayene 's dimensional realms and many new magics and monsters that await to defeat unwary adventurers.Four highly detailed magical and elemental realms are included,as is a king 's ransom in new monsters and magic! A fantasy adventure for 4 to 6 characters of 8th to 12th level.


    No. of Players: 4 - 6
    Levels: 12-Sep

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    People who bought this item also bought:
    1. A Lamentation of Thieves
    2. Spell Compendium (Reprint)
    3. Elemental Moon d20 Module
    Maze Of Zayene 2: Dimensions of Flight
    Midnight d20: Under the Shadow FFGMN07: Midnight d20: Under the Shadow is on Sale

    In Midnight more than in any other world, a place of sanctuary is needed to continue the fight. This sourcebook for Baden’s Bluff is appropriate for players looking for organizations to join, for new equipment and feats designed to evade the magehunters and assassins of the dark lord, and for new classes that allow PCs to bring the fight to the treacherous legates on their own battleground of intrigue and intimidation. DMs will find a wealth of setting material that describes Baden’s Bluff as both a place of refuge for their campaign’s heroes, as well as one of adventure and danger on the dark streets and the sewers below. Baden’s Bluff is an ember of hope, as well as a culling ground, for those who try to survive under the shadow.



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    Midnight d20: Under the Shadow
    Minions BAS1000: Minions is on Sale

    Within these pages reside monsters that haunt the worst nightmares of heroes from across the land. From the crushing blows of the ebant to the deadly attacks of the ulatra, adventurers from any world have new challenges awaiting them.



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