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New Releases 19 November 2007

Games |  New Releases |  New Releases 19 November 2007

1914: Twilight in the East Board Game

1914, Twilight in the East models the battles that took place in Prussia, Poland and Galicia during the first year of World War One. Beginning with the Russian invasions of Prussia and Galicia in August and ending after the Battle of Lodz in December, it recreates the ebb and flow of the huge forces sent marching across the Eastern Front in 1914.

Designed by Michael Resch, and developed by Dick Vohlers, the game has been comprehensively researched using a great array of resources, including the military archives in Vienna, Austria. The game's Order of Battle has been thoroughly researched and is by far the best used by any game on the subject. Based on his experience with other WWI game systems, Mike has written streamlined rules so that not only is it playable, but it's focused on those aspects of warfare that made the opening stages of WWI so unique. The game is exciting and gives wonderful insights into one of the most important campaigns of the twentieth century.

Game Components:

  • Counters: Eight full-color counter sheets (2240 counters)
  • Maps: Four 22" x 34" maps (one back-printed)
  • Rule Booklet
  • Scenario Booklet
  • 9 different army organizational charts (5-1/2" x 8-1/2")
  • Four six-sided dice
    No. of Players: 1 - 6

    GL Price: £54.99        (£53.62 after automatic discount!, RRP is £64.99)

    Quantity: 
  • 1914: Twilight in the East Board Game
    Airships at War 1914 - 1941 Board Game

    This new 12th anniversary edition contains the full spectrum from Count Zeppelin’s original war designs, to the American “flying flattops” of the 1930’s carrying biplanes on “trapezes”. Various Operation Orange variants against Japan are recreated, cumulating in the Airships attempting to stop Pearl Harbor. The game layout is based upon ballast sheets originally used by Zeppelin commanders.


    No. of Players: 1 - 2

    GL Price: £12.99        (RRP is £14.99)

    Quantity: 
    People who bought this item also bought:
    1. Airships at War 1916 - 1942 Expansion
    2. Napoleons Triumph Board Game
    3. Carcassonne: The Count
    Airships at War 1914 - 1941 Board Game
    Airships at War 1916 - 1942 Expansion

    This is the 12th anniversary edition, with new graphics, giant bomber designs, and scenarios. This low-priced expansion requires Airships at War 1914-1941 to play.


    No. of Players: 1 - 2

    GL Price: £1.99        (RRP is £1.99)

    Quantity: 
    People who bought this item also bought:
    1. Airships at War 1914 - 1941 Board Game
    2. Napoleons Triumph Board Game
    3. Carcassonne: The Count
    Airships at War 1916 - 1942 Expansion
    Amazing Space Venture Board Game

    You are an astronaut in the future competing to discover the most valuable planets and biggest star systems in this exciting and delightful game that combines three familiar game mechanics into one elegant retro-60's gaming experience. Strategic tile-placement, point-to-point movement, and clever use of cards enable you to build your own constantly expanding universe on a large-as-space-itself 23-1/2" x 33" game board.

    Create and probe new galaxies, position and maneuver space ships and UFOs, build space stations, meet other space explorers, and discover distant planets with strange environments and mysterious life forms. At any time, space pirates, black holes, supernovas, space monsters, and other special action events can help or hinder your efforts to become Lord of the Universe.

    Advanced strategy rules, plus variants (solitaire, role play, 9th planet, and team play) are included.


    No. of Players: 2 - 4
    Duration: 60 to 90 minutes
    Min. Age: 12

    GL Price: £23.99        (RRP is £29.99)

    Quantity: 
    Amazing Space Venture Board Game
    American Megafauna 2nd Edition Board Game

    The second edition of this classic boardgame features the evolutionary contest between dinosaurs and mammals in prehistoric America in full color and die-cut cards. Catastrophes, ice ages, ecology, immigrants, and chimeras as dinosaurs and mammals struggle for domination of America since the Triassic. Introductory, Basic, Advanced, and Solitaire games included.


    No. of Players: 1 - 4

    GL Price: £21.99        (RRP is £24.99)

    Quantity: 
    People who bought this item also bought:
    1. Origins: The Age of Reason Expansion
    2. American Megafauna Expansion 2nd Edition Board Game
    3. Lords of The Sierra Madre Board Game
    American Megafauna 2nd Edition Board Game
    American Megafauna Expansion 2nd Edition Board Game

    This expansion requires the second edition American Megafauna to play. It adds cards and tents for a new fifth player, as well as 31 new DNA cards, 9 new biome cards, 4 new catastrophe cards, and 2 two genotype cards. Also contains rules for shorter games starting in the Triassic, Jurassic, Cretaceous, or Tertiary.


    No. of Players: 1 - 5

    GL Price: £8.49        (RRP is £9.99)

    Quantity: 
    People who bought this item also bought:
    1. Origins: The Age of Reason Expansion
    2. American Megafauna 2nd Edition Board Game
    3. Lords of The Sierra Madre Board Game
    American Megafauna Expansion 2nd Edition Board Game
    Athens and Sparta Board Game

    Athens & Sparta is a strategic level game of the Peloponnesian War, fought from 431BC to 404BC. This war pitted the wealth and naval power of Athens against the superior army of Sparta. It was a bloody contest, with many heroic triumphs and terrible atrocities. Victory by Sparta ended the Golden Age of Greece.

    Contents:

  • 100 wooden blocks
  • Labels
  • Mapboard (22 x 25.5 inches)
  • Rules Draft 0.92
  • Cards
  • 4 Dice
    No. of Players: 2
    Duration: 120 to 180 minutes

    GL Price: £37.99        (RRP is £41.99)

    Quantity: 
  • Athens and Sparta Board Game
    Castles and Crusades RPG: Usurpers of the Fell Axe

    The town of Ludensheim has grown fat with wealth in the passing years and its citizens become accustomed to the spoilage and ease of life under their lord, Baron Dietbold the Fell Axe. But what brings this new found wealth that so satiates the citizens of Ludensheim while the lands about languish in squalor. Surely, say many, ill gotten gains and tainted wealth have flowed into the coffers of Baron Dietbold.

    Called to seek out the source of Dietbold's wealth and power, one runs the gamut of greedy merchants, corrupt sheriffs, and the diabolical machinations of those who seek conquest of this land. More foulness is afoot in Ludensheim than in all the towns of the Hruesen combined and many a desperate battle will be fought before justice is served.

    From the makers of the Castles & Crusades roleplaying game comes the fourth adventure for heroes of great renown in a war of intrigue and devilish doublecrossing.


    No. of Players: 3 - 5
    Levels: 06-Apr

    GL Price: £3.99        (RRP is £4.99)

    Quantity: 
    Castles and Crusades RPG: Usurpers of the Fell Axe
    Classic Battletech RPG: Jihad Hot Spots: 3072

    For a year, the winds of chaos have scoured the Inner Sphere, as terrorism and weapons of mass destruction are used on a scale not seen since the First Succession War. Confusion reigns, and each faction finds itself isolated amid its own turmoil. All seems lost. Yet as a new decade dawns, glimpses of the greater whole begin to appear through the dark clouds. The true battle has only just begun...

    Jihad Hot Spots: 3070 continues the stunning events revealed in Dawn of the Jihad, using the same rolling format and immersing readers directly in the action as never before. Players of both Classic BattleTech and Classic BattleTech RPG™ will find framework rules to run any type of campaign in regions throughout the Inner Sphere.



    GL Price: £10.99        (RRP is £12.99)

    Quantity: 
    Classic Battletech RPG: Jihad Hot Spots: 3072
    Cosmic Cows Board Game

    It's time for the Annual Extraterrestrial Cow-Pulling Contest, and aliens from all over the galaxy have come to watch the event. Go head-to-head with your cross-cosmos rival to see who can abduct three Cosmic Cows first. For two players or teams, ages 8 and up.


    No. of Players: 2 - 8
    Duration: 30 minutes

    GL Price: £11.99        (RRP is £11.99)

    Quantity: 
    Cosmic Cows Board Game
    Down in Flames Squadron Pack #2: Bombers

    Following on the heels of the first Squadron Pack for the Down in Flames series of WWII air combat card games comes Squadron Pack 2: Bombers. While the first pack contained new fighters, this one adds more Light Bombers and Formation aircraft to the system.

    The pack will include such famous aircraft as the B-25H (complete with 75mm gun) and the Il-2m3 Shturmovik. But there will be lesser-known planes as well, like the German Hs-129B-1/R2 (a sort of WWII version of today's A-10) and the Italian CANT Z.501 Gabbiano flying boat. All the cards will be printed in the eight-per-sheet (cut 'em out yourself) style of C3i-DiF module inserts that you've enjoyed over the years.

    One of the difficulties in creating a pack of bombers and patrol planes is that up until now these aircraft types have only been used in the context of a Down in Flames campaign. The rules included in the pack provide three ways around this problem. First, there are guidelines for adding Formation aircraft to basic game dogfights. Second, the pack includes a number of stand-alone generic missions into which players can simply "plug in" appropriate aircraft. Finally, we have included rules (courtesy of Roger Horky) that allow Formation aircraft to engage in a form of dogfighting (called Gunnery Duels in the game) with other Formation planes. So if you've ever wanted to fly a Short Stirling against an FW-200 Condor, now's your chance.

    Squadron Pack 2's rules also contain reprints of some of the rules from Corsairs and Hellcats for the benefit of those players who don't own that game (you know who you are). In addition, there are rules for two new ground attack weapons: the German Hs 293 radio-controlled air to surface missile and Fritz X radio-controlled glide bomb.

    Like the first pack, Squadron Pack 2: Bombers will contain 64 new aircraft cards printed 8 to a sheet in the same enhanced graphic style as Squadron Pack 1. The pack will also include a short (4-8 page) rulebook and an 11x17 wrap around cover decorated with Rodger MacGowan's gorgeous artwork. The inside of the cover sheet will form a play mat for use during Gunnery Duels.



    GL Price: £9.99        (RRP is £11.99)

    Quantity: 
    Down in Flames Squadron Pack #2: Bombers
    Dungeon Crawl Classics #48: The Adventure Continues

    Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you remember, and the secret doors you know are there somewhere.

    The adventure continues! This compilation of all-new 4th-level adventures is especially designed to continue new campaigns. They’re perfect sequels to DCC #29: The Adventure Begins, or any other level 1-3 adventures. Written by experienced adventure authors, these stand-alone modules will challenge your heroes with feral elves, undead fiddlers, evil fey, dreamscape nightmares, ghostly Neanderthals -- and more!


    No. of Players: 4 - 6
    Levels: 06-Apr

    GL Price: £15.99        (RRP is £18.99)

    Quantity: 
    Dungeon Crawl Classics #48: The Adventure Continues
    Feng Shui RPG: Glimpse of the Abyss: Enemies and Allies From the Underworld and Beyond

    Deadly creatures are coming from the ancient past and distant future to kill us where we live. Unless they're stopped, the world as we know it is doomed.

    Somebody's gonna have to take 'em down.

    That somebody is you.

    In this new Feng Shui sourcebook you'll find dozens of demonic, mysterious, and downright bizarre monsters for your Feng Shui adventures.

    Battle kung-fu demons from the hot fires of hell.

    Step up against cyborg gangbangers from the future-gone-wrong.

    Wage war on gigantic serpents with more ordnance than a tank.

    Almost every creature has named and unnamed variations, ready for any fight you can imagine. Most have new schticks you can use to build new creatures or power up your heroes whether you're a player or GM. And did we mention the Underworld 411, a ready-to-play adventure, three new character types, and thirty-six thousand gods?

    Here, finally, is the definitive Feng Shui monster guide, with a whole heap of other trouble thrown in for good measure.



    GL Price: £8.99        (RRP is £10.99)

    Quantity: 
    People who bought this item also bought:
    1. The Pillars of The Earth Expansion
    2. World at War Game: Death of the 1st Panzer
    3. Descent Board Game: The Road to Legend
    Feng Shui RPG: Glimpse of the Abyss: Enemies and Allies From the Underworld and Beyond
    GameMastery Map Pack: Inns

    GameMastery Map Pack: Inns contains 18 full-color 5 x 8-inch map tiles, stunningly crafted by cartographer Corey Macourek, that unite to form three inns of varying comfort levels: poor, common, and good.

    For use with the industry’s most popular roleplaying or tabletop miniature campaigns, and useable by experienced GMs and novices alike, this product fits perfectly into any Game Master’s arsenal.



    GL Price: £6.49        (RRP is £7.99)

    Quantity: 
    GameMastery Map Pack: Inns
    GameMastery Module J1: Entombed With Pharaohs

    Now that the ruined pyramid tombs of the ancient emperor-gods of Osirion are finally open to exploration, the race is on to plumb their depths and rescue their priceless treasures.

    Entombed with the Pharaohs is a desert adventure written by Michael Kortes that pits players against rival adventurers bent on getting to the treasure first as well as the vicious monsters and lethal traps set to stop them from their plunder. Ancient secrets and wealth beyond imagination await you in the pharaohs' tombs—will you be the first to find them?

    The adventure includes information on the city of Sothis and the ancient tomb that lies nearby, as well as details on rival adventurers bent on getting to the treasure first.


    No. of Players: 4 - 6
    Levels: 6

    GL Price: £5.49        (RRP is £6.99)

    Quantity: 
    GameMastery Module J1: Entombed With Pharaohs
    Gangster Board Game

    "You can go a long way with a smile. You can go a lot farther with a smile and a gun." -Al Capone

    Throughout the 1920's and 1930's, rival gangsters compete in a life or death struggle for control of the gleaming city on the shores of Lake Michigan. Each district is hotly contested, because in the end there can be only one "King of Chicago!"

    You play a mob boss. You compete with your fellow bosses. Through careful placement of your "boys," you control important locations throughout the city. But time is limited! Only three days remain for you to exert influence in the neighborhoods. Use these days wisely, because the gangster with the most influence at the end is proclaimed the boss of bosses!

    Beware! Your opponents seek the same raw glory. Take care, because if a gangster is invited down to the river for breakfast, he might not be around for supper!

    Gather up your boys, hop in the sedan, and see if you have the skill, the cunning, and the ruthlessness to become Chicago's top Gangster!


    No. of Players: 2 - 5
    Duration: 90 minutes
    Min. Age: 10

    GL Price: £23.99        (RRP is £27.99)

    Quantity: 
    Gangster Board Game
    Golden Deuce Board Game

    The Ancient Game of Choi Dai Di

    Golden Deuce steps up this classic trick-taking climbing game that requires cunning wit and strategy by changing the odds with a unique 60-card deck, while providing board game action for a new twist on this addictive game! Be the first player to lay down all your cards, and win points from other players in the card game round. Then, maneuver any of your pawns the number of spaces to match the number of points that you earned. But beware! Moving too many pawns too quickly may leave you unable to collect the points you deserve! With special spaces to send you back, move you forward, or “warp” your pawn to another space on the board, it’s a race to the finish to win the game!

    Contents: A beautiful game board with sleek eye-catching graphics, a unique 60 card deck of Golden Deuce playing cards, Convenient and concise Rule & Card Ranking reference cards, 4 gem stone playing pieces for each player, and Easy to understand Player’s Instructions for quick-start game play.


    No. of Players: 2 - 4
    Min. Age: 10

    GL Price: £9.99        (RRP is £10.99)

    Quantity: 
    Golden Deuce Board Game
    Grimm: The Roleplaying Game

    FFG is proud to present Grimm, an aptly named excursion, both dream and nightmare, into the classic fairy tales of childhood.

    Despite the flights of fancy these fairy tales represent, something dark and brooding lies at their centers. Grimm takes those kernels of despair and pulls the players, kicking and screaming, into them. These stories are not the ones we remember. Something has happened, and the fairy tale worlds and their denizens have become dark, twisted, and dangerous.



    GL Price: £17.49        (RRP is £20.99)

    Quantity: 
    Grimm: The Roleplaying Game
    GURPS 4th Edition: High Tech

    All the Gear Is Here!

    In 256 meticulously researched pages, GURPS High-Tech gives descriptions and stats for hundreds of kinds of historical weapons and personal armor, vehicles from the stagecoach to modern helicopters, and much more.

    GURPS High-Tech also has the gear and gadgets characters need. Communication, from early telegraphs to modern computers; tools of the trade for detectives, spies, and thieves; camping equipment, rations, and first-aid kits; business cards, watches, and fashionable duds – this book has everything, for encounters from the wilderness to high society and everything in between.

    GURPS High-Tech is the complete resource for equipment from the 18th century through the modern age, and will be appreciated by Game Masters no matter what system they use!



    GL Price: £16.99        (RRP is £19.99)

    Quantity: 
    People who bought this item also bought:
    1. GURPS 4th Edition: Martial Arts
    2. GURPS 4th Edition: BioTech
    3. Mage: The Awakening: Astral Realms
    GURPS 4th Edition: High Tech
    High School Musical: Twister Moves HAS44045: High School Musical: Twister Moves is Out of Stock

    Kids can now dance to the beat with their favourite High School Musical characters. The game features 2 CD’s with 100 sessions of High School Musical Music. For 1-2 players.



    GL Price: £24.99        (RRP is £24.99)

    High School Musical: Twister Moves
    Judges Guild #3: Dark Tower

    An ancient evil has overtaken a once holy shrine. Thus, a sleepy mountain hamlet becomes a focal point for mysterious disappearances and even stranger legends of what lurks beneath the village. Vile enemies and strange allies, knowing neither sleep nor age, seek to involve the unwary in a titanic battle of good vs. evil. Do you dare discover the secrets behind the myths, or attempt to exterminate the ancient evil that lies within? Riches, power, glory and death! All are in: Dark Tower.


    No. of Players: 4 - 6
    Levels: 10-Aug

    GL Price: £8.49        (RRP is £9.99)

    Quantity: 
    Judges Guild #3: Dark Tower
    King of Siam Board Game

    Siam, 1874: A power-struggle has broken out. Siam's king has initiated reforms that have resulted in a clash between the Malays, Lao, and Royalists. The appearance of unity, however, must be preserved or the British may move in and make a colony out of Siam.

    Will the Siamese succeed in this tightrope walk and maintain the nation's freedom?


    No. of Players: 2 - 4
    Duration: 30 to 60 minutes
    Min. Age: 12

    GL Price: £15.99        (RRP is £17.99)

    Quantity: 
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    2. Dragon Dice 2 Player Starter: Dwarf and Goblin
    3. To Court The King Game
    King of Siam Board Game
    King of The Beasts

    The mythological animals are battling to see who is the ultimate King of the Beasts. The dragon is the largest, the kraken is the strongest, the unicorn is the most enchanting, and the manticore and the gryphon are powerful in their own rights. Even the tiny fire salamander wants to be King! But who will win the most votes?

    Gain as many points as possible by nominating animals to be King, while still keeping some of the cards for your score pile. Once an animal becomes King, points are awarded - the player with the most points wins!


    No. of Players: 2 - 5
    Duration: 20 minutes
    Min. Age: 8

    GL Price: £7.49        (RRP is £8.99)

    Quantity: 
    King of The Beasts
    Lords of The Renaissance Board Game

    A boardgame of Machiavellian intrigue in the latter half of the 15th century. Through the establishment of trade routes and the paying of tributes, players assuming historical roles grow rich as they are emboldened to fight to protect their monopolies or expand their influence.


    No. of Players: 3 - 8

    GL Price: £8.49        (RRP is £9.99)

    Quantity: 
    Lords of The Renaissance Board Game
    Lords of The Sierra Madre Board Game SMG01: Lords of The Sierra Madre Board Game is Out of Stock

    A classic boardgame of empire-building in the Southwest during the era of the Mexican Revolution has a cult following!


    No. of Players: 3 - 8

    GL Price: £10.49        (RRP is £11.99)


    People who bought this item also bought:
    1. Origins: The Age of Reason Expansion
    2. American Megafauna Expansion 2nd Edition Board Game
    3. American Megafauna 2nd Edition Board Game
    Lords of The Sierra Madre Board Game
    Lords of The Spanish Main Board Game

    Lords of the Spanish Main takes us back to the year 1600, with the Spanish overlords looting Central and South America for whatever they can get their hands on. Will pump in history until it oozes from your ears. To portray all this, so well, through a multi-player game is nothing short of brilliant design work.


    No. of Players: 2 - 8

    GL Price: £12.99        (RRP is £14.99)

    Quantity: