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Modern

Games |  Military Games |  Modern

Counter Strike: Algeria (Revised) FDP5007: Counter Strike: Algeria (Revised) is Out of Stock

Algeria is a game simulating the conflict from 1954 to 1962 between the FLN (Front de Liberation Nationale) Arab nationalist guerrillas and the French government. During the game, the FLN player tries to erode the authority of the French colonial authorities and replace their governing structures with her own, so that Algeria makes the transition from being the 10th department of France to having independent nationhood.


No. of Players: 2
Duration: 120 to 180 minutes

GL Price: £12.99        (RRP is £14.99)


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1. Roma Board Game
Counter Strike: Algeria (Revised)
Counter Strike 6: Operation Whirlwind

OPERATION WHIRLWIND is a simulation of the situation in Budapest in November 1956. The Soviet-imposed Communist government of Hungary has fallen. The new President Imre Nagy, swept along with the momentum of the popular revolution, has declared an end to the one-party system and threatened to pull out of the Warsaw Pact and declare neutrality. The Soviet government cannot allow this defection and launches "Operation Whirlwind" - military intervention in Hungary to restore order, culminating in a desperate battle in the streets of Budapest.


No. of Players: 2 - 4

GL Price: £12.99        (RRP is £14.99)

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Counter Strike 6: Operation Whirlwind
Counter Strike: Smokejumpers FDP5010: Counter Strike: Smokejumpers is Out of Stock

Parachuting into forest fires that traditional vehicles can't reach, smokejumpers are the brave, highly-trained fire-fighting units that tame the raging infernos of the wilderness. The first SOLITAIRE game in Fiery Dragon's Counter Strike mini-game line.


No. of Players: 1
Duration: 120 to 180 minutes

GL Price: £12.99        (RRP is £14.99)

Counter Strike: Smokejumpers
Counter Strike: War Plan Crimson

In the early part of the Twentieth Century, the military leaders of America developed contingency plans to invade and conquer the various countries of the weakening British Empire. Color coded various shades of red, Warplan Crimson was the secret plan of battle with their neighbors to the north, the Dominion of Canada. Play out this "What if" scenario as the world's longest undefended border becomes the front lines of a war between Canada and the US.



GL Price: £12.99        (RRP is £14.99)

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Counter Strike: War Plan Crimson
Dien Bien Phu: French IndoChina War CRI3001: Dien Bien Phu: French IndoChina War is Out of Stock

This is the first boxed module from Critical Hit and includes both a new historical map and three new 8" x 22" geomorphic maps + two overlays (a new village and a new airfield). That's a lot of cartography! With new colour die-cut counters, featuring art commissioned just for this release, including Viet Minh infantry (6 different categories), Tai' irregulars, French paratroopers, Foreign Legion leaders and more. Variant rules, play aids and 15 scenarios on cardstock round out the unique set.



GL Price: £34.99        (RRP is £39.99)

Dien Bien Phu: French IndoChina War
Korea: The Forgotten War MPGMR409: Korea: The Forgotten War is Out of Stock

Covering the intense, mobile fighting on the Korean peninsula from June 1950 through June 1951. Three stunning maps depict nearly the entire campaign from Pusan to the Yalu River. Featuring seven campaign games that cover crucial points during the first year of the conflict.


No. of Players: 2
Duration: 360 to 1200 minutes
Min. Age: 12

GL Price: £57.99        (£56.54 after automatic discount!, RRP is £64.99)

Korea: The Forgotten War
Lock'n'Load A Day of Heroes LNL800: Lock'n'Load A Day of Heroes is Out of Stock

It's October 3rd, 1993 and a combined team of Rangers and Delta Force soldiers drop into the throat of Somalia’s capital, Mogadishu. The Americans mission was to capture two Aidid lieutenants and get out. Unfortunately, that wasn’t the way it played out. Twenty-four hours, seventeen dead, and seventy wounded later the battle was over.

Lock ‘n Load: A Day of Heroes is the simulation of that battle. The return of the famed Lock ‘n Load tactical game system to the modern era, A Day of Heroes includes a 17" x 22" map portraying the market section of Mogadishu where the American soldiers fought the Somali militia, counters that include rangers, Delta Force, Navy SEALs, Pakistani and 10th Mountain soldiers, Somali militia, SAWs, M-60s, M203s, RPDs, Mobs, road blocks, Somali Technicals, American helicopters, HMMVs, M1A1 Abrams (for a hypothetical scenario), a complete Lock ‘n Load rule book, players aid cards, ten scenarios, and dice.

The Rangers are the only units that receive heroes in Day of Heroes.

Aidid's militia possesed dozens of technicals. They were dangerous in that they frequently carried the heaviest weapons in the Somali's arsenal.

The Somails counter mix includes techicals mounting both machineguns and recoiless rifles.



GL Price: £27.99        (RRP is £32.99)


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Lock'n'Load A Day of Heroes
Mid-East Peace

Mid-East Peace: The perfect reason to stay up all night, jeopardize your exams or be late for work...

Mid-East Peace: A gut-wrenching race for oil, territory, homeland, and world opinion.

Mid-East Peace is an exciting game of pure skill; dice are absent from play at all times. You must balance the skills of the diplomat, the economist, and the general. The game can end in peace, or it can end in war. You score differently under either.



GL Price: £15.49        (RRP is £16.99)

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Mid-East Peace
Twilight Struggle (Reprint) GMT0510: Twilight Struggle (Reprint) is Out of Stock

In 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors.

Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight to make the world safe for their own ideologies and ways of life. The game begins amidst the ruins of Europe as the two new "superpowers" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing.


No. of Players: 2
GamesLore Rating: 8

GL Price: £33.99        (RRP is £39.99)


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Twilight Struggle (Reprint)
World at War Game: Death of the 1st Panzer

Expand your World at War battles! The initial Soviet forces have taken heavy losses, but NATO has discovered that the Soviets can give as good as they get. The smoking remnants of an American armored brigade dot the hills of the Eisenbach Gap, and still the Soviet attack continues. Now it is the hastily assembled 1st Panzer Division’s turn to stop the red horde. Will the West German’s mix of Leopard I tanks, Marder Infantry Fighting Vehicles, and tank destroyers, coupled with a handful of lethal Leopard II tanks, be enough to stop the Soviet onslaught? It’s up to you to find out.

World at War simulates, on a platoon-level, the war which began May 12, 1985 when Junior Lieutenant Yuri Andromnivitch's T-72 sent a 125mm HE round screaming into the guard tower on the ridge at Dankmarshausen, ripping mortar from rebar and sending head-sized chunks of concrete tumbling into the red-roofed houses below. Units activate by chit draw and formation, fire in a flurry of dice, and look good doing it. The rules cover self-propelled mortars, thin-skinned vehicles, support weapons, ranged combat, opportunity fire, ATGM depletion, assault and overrun combat. Better still, World at War is not just a game, but also a game system. Learn Eisenbach Gap, and you can play any of the follow-on modules.



GL Price: £15.99        (RRP is £17.99)

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People who bought this item also bought:
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2. Descent Board Game: The Road to Legend
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World at War Game: Death of the 1st Panzer
World at War Game: Eisenbach Gap LNL400: World at War Game: Eisenbach Gap is Out of Stock

It's the summer of 1985 and Soviet tanks stream into West Germany. Thinly spread NATO forces strive to delay the red hordes until reinforcements arrive, and the world watches anxiously, dreading the nuclear weapons held in each super power's arsenal. Welcome to the dark world of Mark H. Walker's World at War.

World at War simulates, on a platoon-level, the war which began May 12, 1985 when Junior Lieutenant Yuri Andromnivitch's T-72 sent a 125mm HE round screaming into the guard tower on the ridge at Dankmarshausen, ripping mortar from rebar and sending head-sized chunks of concrete tumbling into the red-roofed houses below. Units activate by chit draw and formation, fire in a flurry of dice, and look good doing it. The rules cover self-propelled mortars, thin-skinned vehicles, support weapons, ranged combat, opportunity fire, ATGM depletion, assault and overrun combat. Better still, World at War is not just a game, but also a game system. Learn Eisenbach Gap, and you can play any of the follow-on modules.



GL Price: £20.99        (RRP is £26.99)

World at War Game: Eisenbach Gap
World at War Game: Gamer's Guide

Forty pages (including cover) packed with World at War wisdom. You'll find a preview of the upcoming World at War boxed game, World at War: Blood and Bridges. Two new scenarios, Clearing Hell's Highway, and Poor Bloody Infantry.

Two battle reports with semi-fictionized accounts recounts of WaW scenarios (Some of you call these after action reports). A ten page article examining strategy in the World at War series and the specific tactics needed to win all six Eisenbach Gap scenarios. Even variants for night fighting, and a design your own scenarios "how to" article.

There are lots of tables comparing the strength and weakness of an M1 Abrams platoon and a T-72 platoon in the World at War system. And we go through the platoons of Eisenbach Gap, unit-by-unit, and even provide a walkthrough for winning Blind Sided (a Death of the 1st Panzer scenario.)

All this in a beautifully laid out, two-color 40-page glossy magazine. Yeah, this one's printed. You can hold it in your hands.



GL Price: £8.99        (RRP is £9.99)

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World at War Game: Gamer's Guide

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