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Fantasy Flight Board Games Page 2

Games |  Manufacturer |  Fantasy Flight Games |  Fantasy Flight Board Games Page 2

Runebound Wave 1: The Dark Forest Expansion

With the elves in decline, the forests of Terrinoth grow more dangerous with every passing year. The trees grow closer, the creatures deadlier, and the air darker ...

The Dark Forest expansion pack introduces an assortment of dangerous new monsters, encounters, and events that can be added seamlessly to the Runebound basic game. There are no new rules to learn; the players can simply shuffle these new cards into their adventure decks and begin playing with them immediately.

This expansion includes 30 new adventure cards.


No. of Players: 2 - 4
Duration: 120 to 180 minutes
Min. Age: 12

GL Price: £6.99        (RRP is £8.99)

Quantity: 
People who bought this item also bought:
1. 1960: The Making of the President Board Game
2. Stone Age Board Game
3. Race for The Galaxy Card Game
Runebound Wave 1: The Dark Forest Expansion
Runebound Wave 1: The Terrors of The Tomb Expansion

Since the Dragon Wars, Terrinoth has been a dangerous place. Once-mighty empires have fallen, and now the landscape is dotted with their relics and remains - dark and forsaken crypts, looming burial mounds, and ingeniously-trapped tombs. Great riches may be found there, to be sure, but also great peril ...

The Terrors of the Tomb expansion pack introduces an assortment of dangerous new monsters, encounters, and events that can be added seamlessly to the Runebound basic game. There are no new rules to learn; the players can simply shuffle these new cards into their adventure decks and begin playing with them immediately.

This expansion includes 30 new adventure cards.


No. of Players: 2 - 4
Duration: 120 to 180 minutes
Min. Age: 12

GL Price: £6.99        (RRP is £8.99)

Quantity: 
People who bought this item also bought:
1. 1960: The Making of the President Board Game
2. Stone Age Board Game
3. Race for The Galaxy Card Game
Runebound Wave 1: The Terrors of The Tomb Expansion
Runebound Wave 2: Avatars of Kelnov

The Avatars of Kelnov expansion pack is a whole new adventure set in the Runebound land of Terrinoth! In a time before time, the gods banished the wrathful All-Father Kelnov and his Avatars, out of this world and out of history. His return is prophecied to herald in an age of peace - but whether it will be an age of peace under a tyrannical god, or an age of peace and freedom, is up to the heroes to determine ...

The Avatars of Kelnov adventure variant replaces some elements of the Rise of the Dragon Lords adventure found in the base Runebound game, creating an entirely new game experience! It includes 30 new adventure cards.


No. of Players: 2 - 4
Duration: 120 to 180 minutes

GL Price: £6.99        (RRP is £8.99)

Quantity: 
People who bought this item also bought:
1. Battleground: Monsters and Mercenaries Reinforcements
2. Battleground: Monsters and Mercenaries Starter
3. Runebound Wave 2: Cult of the Rune
Runebound Wave 2: Avatars of Kelnov
Runebound Wave 2: Champions of Kellos

The Champions of Kellos expansion pack introduces a collection of allies dedicated to the Burning God Kellos, as well as a selection of holy relics and other equipment favored by his priests. These cards can be seamlessly added to any Runebound game or adventure, giving the players more options and more adventure!

This expansion includes 30 new market deck cards.


No. of Players: 2 - 4
Duration: 120 to 180 minutes

GL Price: £6.99        (RRP is £8.99)

Quantity: 
People who bought this item also bought:
1. Runebound Wave 2: Walkers of the Wild
2. Battleground: Monsters and Mercenaries Reinforcements
3. Battleground: Monsters and Mercenaries Starter
Runebound Wave 2: Champions of Kellos
Runebound Wave 2: Cult of the Rune

The Cult of the Rune expansion pack is a whole new adventure set in the Runebound land of Terrinoth! The Dwarves of Forge have uncovered something best left hidden. No one seems to know where these ancient Runes came from, but their power is undeniable ... and pernicious. The Runes have managed to twist those around them into worshipping them like gods, and now ... they are spreading.

The Cult of the Rune adventure variant replaces some elements of the Rise of the Dragon Lords adventure found in the base Runebound game, creating an entirely new game experience! It includes 30 new adventure cards and a set of cardboard tokens.


No. of Players: 2 - 4
Duration: 120 to 180 minutes

GL Price: £6.99        (RRP is £8.99)

Quantity: 
People who bought this item also bought:
1. Battleground: Monsters and Mercenaries Reinforcements
2. Battleground: Monsters and Mercenaries Starter
3. Runebound Wave 2: Avatars of Kelnov
Runebound Wave 2: Cult of the Rune
Runebound Wave 2: Drakes and Dragonspawn

The Drakes and Dragonspawn expansion pack introduces a flight of new hazards, challenges, quests, and events as the drakes and their ilk spread across the world. These cards can be seamlessly added to any Runebound game, providing all new adventure and rewards!

This expansion includes 30 new adventure cards.


No. of Players: 2 - 4
Duration: 120 to 180 minutes

GL Price: £6.99        (RRP is £8.99)

Quantity: 
People who bought this item also bought:
1. Battleground: Monsters and Mercenaries Reinforcements
2. Battleground: Monsters and Mercenaries Starter
3. Runebound Wave 2: Cult of the Rune
Runebound Wave 2: Drakes and Dragonspawn
Runebound Wave 2: Shadows of Margath

The Shadows of Margath expansion pack introduces an assortment of dangerous new monsters, encounters, and events that can be added seamlessly to the Runebound basic game. There are no new rules to learn; the players can simply shuffle these new cards into their adventure decks and begin playing with them immediately.

This expansion includes 30 new adventure cards.


No. of Players: 2 - 4
Duration: 120 to 180 minutes

GL Price: £6.99        (RRP is £8.99)

Quantity: 
People who bought this item also bought:
1. Battleground: Monsters and Mercenaries Reinforcements
2. Battleground: Monsters and Mercenaries Starter
3. Runebound Wave 2: Cult of the Rune
Runebound Wave 2: Shadows of Margath
Runebound Wave 2: Walkers of the Wild

The Walkers of the Wild expansion pack introduces a collection of allies that dwell in the secret and quiet places of the world, as well as many tricks of their trade. These cards can be seamlessly added to any Runebound game or adventure, giving the players more options and more adventure!

This expansion includes 30 new market deck cards.


No. of Players: 2 - 4
Duration: 120 to 180 minutes

GL Price: £6.99        (RRP is £8.99)

Quantity: 
People who bought this item also bought:
1. Runebound Wave 2: Champions of Kellos
2. Battleground: Monsters and Mercenaries Reinforcements
3. Battleground: Monsters and Mercenaries Starter
Runebound Wave 2: Walkers of the Wild
Runebound Wave 3: Beasts and Bandits

The open roads and the broad wilderness are not good places for the poorly armed or the faint of heart. This expansion fills the forests and plains of Terrinoth with treacherous bandits and savage beasts; one will take your coin, the other will take your life!

This adventure card expansion includes 30 new challenge cards.


No. of Players: 2 - 4
Duration: 120 to 180 minutes

GL Price: £6.99        (RRP is £8.99)

Quantity: 
People who bought this item also bought:
1. ASL: Valor of The Guards
2. Runebound Wave 3: Traps and Terrors
3. Runebound Wave 1: The Terrors of The Tomb Expansion
Runebound Wave 3: Beasts and Bandits
Runebound Wave 3: Rituals and Runes

In the fight for glory and power, only one type of magic is more powerful than the legendary Runestones, and that is ritual magic. This expansion introduces a powerful new type of Item, rituals, which require you to roll and expend certain terrain symbols before they can be used. The trade-off: they are far more powerful and versatile than other Items of the same cost.

This expansion includes 30 new market deck cards.


No. of Players: 2 - 4
Duration: 120 to 180 minutes

GL Price: £6.99        (RRP is £8.99)

Quantity: 
Runebound Wave 3: Rituals and Runes
Runebound Wave 3: The Cataclysm

On the night of the cataclysm, a star fell from the sky, and the land was shattered. Many of the free towns were destroyed; the rest fell prey to terrible curses. Only the most courageous and clever of heroes can free the remaining towns from the beasts, spells, and afflictions that plague them. In this variant game, in addition to normal adventuring, the players must face the obstacles and dangers lying within the cursed towns. If they can overcome them and successfully return from special quests, they may become the towns’ saviors, and the free towns will once again be able to rebuild.

The Cataclysm adventure variant replaces some elements of the Rise of the Dragon Lords adventure found in the base Runebound game, creating an entirely new game experience! It includes 30 new adventure cards.


No. of Players: 2 - 4
Duration: 120 to 180 minutes

GL Price: £6.99        (RRP is £8.99)

Quantity: 
Runebound Wave 3: The Cataclysm
Runebound Wave 3: The Seven Scions

A storm is coming; a storm unlike any the world has ever seen. It consumes all that it touches, and soon everything will be shrouded in its darkness. Your only hope is to awaken the Seven Scions of legend and, with their help, destroy the Stormlords. This variant game introduces new rules and two new types of card: Storm cards, which act as a clock (hastening the story and the game to a close), Events, and special Challenges all in one, and Scion cards, a new type of Ally that any Hero can call on in a moment of need.

The Seven Scions adventure variant replaces some elements of the Rise of the Dragon Lords adventure found in the base Runebound game, creating an entirely new game experience! It includes 30 new adventure cards.


No. of Players: 2 - 4
Duration: 120 to 180 minutes

GL Price: £6.99        (RRP is £8.99)

Quantity: 
Runebound Wave 3: The Seven Scions
Runebound Wave 3: Traps and Terrors

Ancient crypts, well-defended fortresses, and labyrinthine dungeons all contain countless ways for explorers to meet their ends. In addition to more traditional foes, this adventure deck expansion contains devious traps that can delay, injure, or outright destroy the unwary.

This adventure card expansion includes 30 new challenge cards.


No. of Players: 2 - 4
Duration: 120 to 180 minutes

GL Price: £6.99        (RRP is £8.99)

Quantity: 
People who bought this item also bought:
1. Ultra Pro - Deck Protector Soft x 100
2. Treasures and Traps Card Game
3. Carcassonne: Cult, Siege and Creativity
Runebound Wave 3: Traps and Terrors
Runebound Wave 3: Weapons of Legend

Throughout history, there have been both weapons of legendary power and adventurers with the strength and courage to wield them. This expansion introduces powerful new Weapons and Allies, as well as a new type of market card that can become either an Ally or an Item when you purchase it.

This expansion includes 30 new market deck cards.


No. of Players: 2 - 4
Duration: 120 to 180 minutes

GL Price: £6.99        (RRP is £8.99)

Quantity: 
Runebound Wave 3: Weapons of Legend
Runebound: Island of Dread Expansion

Explore the uncharted islands of the world of Runebound and piece together the lost map to the fabled Island of Dread! By sea or land adventure awaits all brave heroes, whether they swing swords or cast spells.

FFG is pleased to announce Island of Dread, the first full-size expansion for Runebound fantasy adventure board game. Island of Dread features a gorgeous new board overlay that creates a completely new game environment. The expansion set also features 126 new cards, including new characters, encounters, challenges, events and equipment.

The expansion also presents new rules for ships that characters can hire to transport them among the scattered islands of the dangerous seas in their quest to find the Island of Dread and win the game. Not all ships are created equal, however, and you get what you pay for: The Vulgar Princess and her crew might come cheap, but they might also seize all your loot and dump you overboard.

Island of Dread is an expansion for Runebound, the fantasy adventure board game. You need to own the Runebound basic game to play.


No. of Players: 2 - 4
Duration: 120 to 180 minutes
Min. Age: 12

GL Price: £26.99        (RRP is £32.99)

Quantity: 
People who bought this item also bought:
1. 1960: The Making of the President Board Game
2. Stone Age Board Game
3. Race for The Galaxy Card Game
Runebound: Island of Dread Expansion
Runebound: Midnight Expansion

Runebound: Midnight. This Runebound expansion melds the fun and exciting Runebound rules with the award-winning fan-favorite Midnight setting. The hero players must join forces to try to stop the rise to power of one of the Night Kings of the dark god Izrador. Best of all, the Night King is not merely a game mechanic ... it is another player! The Night King player can affect the outcomes of battles, send Challenges across the board to hunt down the heroes, and manipulate environmental effects. The heroes must infiltrate the Night King's strongholds and destroy his black mirrors, the source of Izrador's power. Meanwhile, each time a hero must escape or is knocked out, there is a chance that the threat level will rise. When the threat level reaches 10, the Night King unleashes all of his forces on Eredane, wiping out the heroes and any who stand in his way! This expansion adds an unprecedented level of player interaction to the Runebound play experience.

Runebound: Midnight includes a new board overlay, four Night King tiles, and 132 new cards, including 8 new heroes complete with incredible plastic models!

Runebound: Midnight is an expansion for Runebound, the fantasy adventure board game. You need to own the Runebound Second Edition basic game to play.


No. of Players: 2 - 6
Duration: 120 minutes

GL Price: £26.99        (RRP is £32.99)

Quantity: 
People who bought this item also bought:
1. Power Grid Expansion: China and Korea
Runebound: Midnight Expansion
Runebound: Sands of Al-Kalim

In the tradition of Runebound: Island of Dread and Runebound: Midnight, Fantasy Flight Games is proud to present Runebound: Sands of Al-Kalim. In the tales told in Terrinoth, there is a legendary land, a place long lost. Many have attempted to find it once more, but like a mirage in the desert, it has forever eluded them, remaining tantalizingly on the horizon. It is a harsh place of blowing sands and dangerous creatures, of beautiful cities and alien magics. It is the land of Al-Kalim!

In this expansion to the Runebound fantasy adventure board game, the players have found the key to this hidden place. Their goal is to forge their own entry in the Ninety-Nine Tales of Al-Kalim. Sands of Al-Kalim differs from most Runebound adventures in that it does not include Encounter and Event cards that describe a set story. Rather, the players tell the story! They will face legendary challenges and gain legendary rewards, including mighty mounts, forgotten runes, and magical artifacts. He who completes his tale first is immortalized in song and legend, and wins the game.


No. of Players: 2 - 4
Duration: 120 to 180 minutes

GL Price: £26.99        (RRP is £32.99)

Quantity: 
Runebound: Sands of Al-Kalim
Starcraft The Board Game

Three powerful alien races battle for control of the galaxy. Whether you choose to lead the versatile Terran, mysterious Protoss, or voracious Zerg, in Starcraft: The Board Game you’ll command an army like no other in the universe!

Once again, Fantasy Flight Games brings one of the world’s best-loved computer games to your tabletop. Players take control of the Protoss, Terran, or Zerg and battle across multiple worlds. True to the Starcraft legacy, each of the three races features a unique and distinctive play style, and the inclusion of two distinct factions for each race allows for up to six players to compete for galactic dominance at a time.

Including a total of over 180 plastic figures and dozens of unit types, Starcraft: The Board Game features an innovative modular board of varying sizes which guarantees a new experience each and every game. An exciting card driven combat system allows players to modify and upgrade their faction with a wealth of powerful technologies. Players can unleash a Zergling rush, use powerful Protoss shields to halt an enemy invasion, or even send cloaked Ghosts out to guide nuclear missiles to their target.


No. of Players: 2 - 6
Duration: 180 to 240 minutes
More...
GL Price: £49.99        (RRP is £59.99)

Quantity: 
People who bought this item also bought:
1. Settlers of Catan Board Game
2. Arkham Horror: Curse of The Dark Pharaoh Expansion
3. Arkham Horror: Dunwich Horror Expansion
Starcraft The Board Game
Tannhauser Board Game FFGTH01: Tannhauser Board Game is Out of Stock

TANNHÄUSER is the base game in the TANNHÄUSER series. It features the men and women of the 42nd Marine Special Forces, led by John Mac Neal, and the mysterious and deadly Obscura Korps of the Reich locked in a struggle to recover the Obscura Cardinal Stones.

This box of TANNHÄUSER includes everything required for two to ten players to begin playing in the u-chronic TANNHÄUSER universe.

TANNHÄUSER includes:

  • 1 rulebook
  • 4 double-sided map boards, designed for use with the Pathfinding system
  • 10 finely detailed pre-painted miniatures
  • 10 illustrated character sheets
  • 2 ten-sided dice
  • 162 game counters
    No. of Players: 2 - 10
    Duration: 60 minutes

    GL Price: £45.99        (RRP is £56.99)

  • Tannhauser Board Game
    Tannhauser Board Game: Yula Miniature Pack FFGTH03: Tannhauser Board Game: Yula Miniature Pack is Out of Stock

    Yula Korlïtz – At the age of 19, Yula Korlïtz and her twin sister Anna orchestrated and perpetrated a successful assault on the British Museum during the massive London bombardment of 1941. Several esoteric artifacts of great value were secured for the Reich during the raid and the Korlïtz sisters singled out for special assignments. Unfortunately, during Anna's next assignment she accompanied an exploratory mission into the Dead Lands. The entire expedition was lost.

    Yula, on the other hand, was assigned to special training and dispatched on dangerous missions behind enemy lines, during the operation of which she dispatched numerous enemy soldiers in close-quarters combat. She remains one of the Kaiser's most capable and deadly agents.

    Yula is loyal to the Reich.

    This single miniature pack contains:

  • 1 prepainted plastic miniature.
  • 1 character sheet.
  • 1 rulebook, including special rules and a bonus scenario.
  • Counters and tokens for Yula and her equipment.

    GL Price: £7.99        (RRP is £9.99)

  • Tannhauser Board Game: Yula Miniature Pack
    The Lord of The Rings Board Game FFGLTR01: The Lord of The Rings Board Game is Out of Stock

    Players take on the role of five Hobbits—Merry, Pippen, Fatty, Sam, and Frodo—on their quest to destroy the One Ring. They must work their way through four boards, cooperating to overcome challenges and prevent the Ringbearer from being corrupted. As the game progresses Sauron moves toward the fellowship and certain events can cause the Hobbits to corrupt and move towards Sauron. Whenever a Hobbit meets Sauron he is corrutped and out of the game; if the Ringbearer becomes corrupted the game ends. The Fellowship can call upon Gandalf for help or risk using the Ring - which may lead to further corruption.

    The Lord of the Rings board game is a unique and original game in which players must work together to defeat the game itself, a daunting task that will challenge even the most experienced players. The cooperative play style immerses players into the game, cheering their success and cursing the foul turns of fate that hinder their quest.


    No. of Players: 2 - 5
    Duration: 60 to 90 minutes
    GamesLore Rating: 7

    GL Price: £34.99        (RRP is £39.99)


    People who bought this item also bought:
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    2. Thurn and Taxis Board Game
    3. Trias Board Game
    The Lord of The Rings Board Game
    The Lord of The Rings Board Game Expansion: Friends and Foes

    Friends & Foes provides two completely new Scenario boards, Bree and Isengard, as well as 21 new Feature cards. Find new friends to help you conquer the challenges ahead: Tom Bombadil, Glorfindel, Treebeard, Strider and many more.

    In addition, this Expansion introduces 30 dark Foes ready to bedevil your journey. Face the evil Spiders of Mirkwood, Orcs of the Red Eye, Cave-trolls, Wolf Riders and Barrow Wights - to name but a few of your new adversaries.

    Friends & Foes adds a whole new dimension to the gameplay, giving you more choices, but making your task no less difficult or perilous. This expansion will truly enhance your experience of taking part in the extraordinary board game interpretation of J. R. R. Tolkien's great novel.


    No. of Players: 2 - 5
    Duration: 75 to 105 minutes
    GamesLore Rating: 9

    GL Price: £17.49        (RRP is £19.99)

    Quantity: 
    People who bought this item also bought:
    1. Quinamid Board Game
    2. Tantrix Game Pack
    3. Munchkin Quest Board Game
    The Lord of The Rings Board Game Expansion: Friends and Foes
    The Lord of The Rings Board Game Expansion: Sauron

    The second expansion for The Lord of the Rings board game adds a whole new dimension to the game play. With the Sauron expansion, the fellowship of Hobbits are no longer competing solely against the game and its boards. In Sauron one player takes on the role of the dark lord and seeks to thwart the fellowship's crucial mission.

    The dark figure of a black rider joins the eye of Sauron on the master board, racing towards the fellowship with the help of new cards that are the domain of the dark lord alone. Now when the fellowship discusses plans of how to pass the next board or event and compare resources, the dark lord is listening, and using that knowledge against them.

    As with the main game and the Friends & Foes expansion, Sauron is